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CnC_Renegade/Code/Tools/LevelEdit/stringsmgr.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : LevelEdit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/stringsmgr.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 12/04/01 11:37a $*
* *
* $Revision:: 9 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __STRINGSMGR_H
#define __STRINGSMGR_H
#include "bittype.h"
#include "widestring.h"
/////////////////////////////////////////////////////////////////////////
//
// StringsMgrClass
//
/////////////////////////////////////////////////////////////////////////
class StringsMgrClass
{
public:
//////////////////////////////////////////////////////////
// Public methods
//////////////////////////////////////////////////////////
//
// Translation database save/load
//
static void Save_Translation_Database (void);
static void Save_Translation_Database (const char *full_path);
static void Load_Translation_Database (void);
static void Create_Database_If_Necessary (void);
//
// Translation database version control
//
static bool Get_Latest_Version (void);
static bool Check_Out (void);
static bool Check_In (void);
static bool Undo_Check_Out (void);
//
// Translation database ID import/export
//
static void Import_Strings (void);
static void Import_IDs (void);
static void Export_IDs (void);
//
// Translation database import/export
//
static void Export_For_Translation (const char *filename, uint32 lang_id);
static void Import_From_Translation (const char *filename, uint32 lang_id);
//
// Editor support
//
static void Edit_Database (HWND parent_wnd);
protected:
//////////////////////////////////////////////////////////
// Protected methods
//////////////////////////////////////////////////////////
static void Convert_Newline_To_Chars (WideStringClass &string);
static void Convert_Chars_To_Newline (WideStringClass &string);
static void Apply_Characteristics (WideStringClass &english_string, WideStringClass &translated_string);
private:
//////////////////////////////////////////////////////////
// Private member data
//////////////////////////////////////////////////////////
};
#endif //__STRINGSMGR_H