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CnC_Renegade/Code/Tools/W3DView/AggregateNameDialog.cpp

126 lines
4.3 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : W3DView *
* *
* $Archive:: /Commando/Code/Tools/W3DView/AggregateNameDialog.cpp $Modtime:: $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "StdAfx.H"
#include "W3DView.H"
#include "AggregateNameDialog.H"
#include "W3D_File.H"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//
// AggregateNameDialogClass
//
AggregateNameDialogClass::AggregateNameDialogClass (CWnd* pParent /*=NULL*/)
: CDialog(AggregateNameDialogClass::IDD, pParent)
{
//{{AFX_DATA_INIT(AggregateNameDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// AggregateNameDialogClass
//
AggregateNameDialogClass::AggregateNameDialogClass
(
UINT resource_id,
const CString &def_name,
CWnd *pParent
)
: m_Name (def_name),
CDialog (resource_id, pParent)
{
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// AggregateNameDialogClass
//
void
AggregateNameDialogClass::DoDataExchange (CDataExchange* pDX)
{
CDialog::DoDataExchange (pDX);
//{{AFX_DATA_MAP(AggregateNameDialogClass)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
return ;
}
BEGIN_MESSAGE_MAP(AggregateNameDialogClass, CDialog)
//{{AFX_MSG_MAP(AggregateNameDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
//
// OnOK
//
void
AggregateNameDialogClass::OnOK (void)
{
GetDlgItemText (IDC_AGGREGATE_NAME, m_Name);
CDialog::OnOK ();
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
BOOL
AggregateNameDialogClass::OnInitDialog (void)
{
// Allow the base class to process this message
CDialog::OnInitDialog ();
// Restrict the amount of text a user can type into the control
SendDlgItemMessage (IDC_AGGREGATE_NAME, EM_LIMITTEXT, (WPARAM)W3D_NAME_LEN-1);
SetDlgItemText (IDC_AGGREGATE_NAME, m_Name);
return TRUE;
}