253 lines
6.9 KiB
C++
253 lines
6.9 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SaveSettingsDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "W3DView.h"
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#include "SaveSettingsDialog.h"
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#include "W3DViewDoc.H"
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#include "Utils.H"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CSaveSettingsDialog dialog
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///////////////////////////////////////////////////////////////
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//
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// CSaveSettingsDialog
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//
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CSaveSettingsDialog::CSaveSettingsDialog (CWnd* pParent /*=NULL*/)
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: CDialog(CSaveSettingsDialog::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CSaveSettingsDialog)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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///////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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void
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CSaveSettingsDialog::DoDataExchange (CDataExchange* pDX)
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{
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// Allow the base class to process this message
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CSaveSettingsDialog)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(CSaveSettingsDialog, CDialog)
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//{{AFX_MSG_MAP(CSaveSettingsDialog)
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ON_BN_CLICKED(IDC_BROWSE_BUTTON, OnBrowseButton)
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ON_EN_UPDATE(IDC_FILENAME_EDIT, OnUpdateFilenameEdit)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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///////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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BOOL
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CSaveSettingsDialog::OnInitDialog (void)
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{
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// Allow the base class to process this message
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CDialog::OnInitDialog ();
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// Check everything by default
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SendDlgItemMessage (IDC_LIGHTING_CHECKBOX, BM_SETCHECK, (WPARAM)TRUE);
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SendDlgItemMessage (IDC_BACKGROUND_CHECKBOX, BM_SETCHECK, (WPARAM)TRUE);
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SendDlgItemMessage (IDC_CAMERA_CHECKBOX, BM_SETCHECK, (WPARAM)TRUE);
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// Put the default filename into the edit control
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SetDlgItemText (IDC_FILENAME_EDIT, "Default.dat");
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return TRUE;
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}
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///////////////////////////////////////////////////////////////
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//
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// OnBrowseButton
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//
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void
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CSaveSettingsDialog::OnBrowseButton (void)
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{
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TCHAR szFileName[MAX_PATH];
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::GetModuleFileName (NULL, szFileName, sizeof (szFileName));
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LPTSTR pszPath = ::strrchr (szFileName, '\\');
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if (pszPath)
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{
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::SetCurrentDirectory (pszPath);
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pszPath[0] = 0;
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}
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// Get the current filename
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CString stringCurrentFile;
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GetDlgItemText (IDC_FILENAME_EDIT, stringCurrentFile);
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CFileDialog saveFileDialog (FALSE,
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".dat",
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stringCurrentFile,
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OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_EXPLORER,
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"Setting data files(*.dat)|*.dat||",
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this);
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// Ask the user what filename to save under
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if (saveFileDialog.DoModal () == IDOK)
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{
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// Put the path into the filename edit control
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SetDlgItemText (IDC_FILENAME_EDIT, saveFileDialog.GetPathName ());
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}
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return ;
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}
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///////////////////////////////////////////////////////////////
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//
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// OnUpdateFilenameEdit
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//
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void
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CSaveSettingsDialog::OnUpdateFilenameEdit (void)
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{
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// Set the enabled state of the OK button
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// based on the values of the control
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FixOKEnableState ();
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return ;
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}
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///////////////////////////////////////////////////////////////
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//
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// OnUpdateFilenameEdit
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//
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void
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CSaveSettingsDialog::OnOK (void)
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{
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// Assume we want to allow the base class to process this message
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BOOL bAllowDefaultProcessing = TRUE;
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// Get a pointer to the doc so we can get at the current scene
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// pointer.
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CW3DViewDoc *pCDoc = ::GetCurrentDocument ();
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if (pCDoc)
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{
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DWORD dwSettingsMask = 0L;
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// Did the user want to save lighting?
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if (SendDlgItemMessage (IDC_LIGHTING_CHECKBOX, BM_GETCHECK))
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{
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dwSettingsMask |= SAVE_SETTINGS_LIGHT;
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}
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// Did the user want to save the background?
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if (SendDlgItemMessage (IDC_BACKGROUND_CHECKBOX, BM_GETCHECK))
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{
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dwSettingsMask |= SAVE_SETTINGS_BACK;
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}
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// Did the user want to save camera settings?
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if (SendDlgItemMessage (IDC_CAMERA_CHECKBOX, BM_GETCHECK))
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{
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dwSettingsMask |= SAVE_SETTINGS_CAMERA;
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}
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// Get the current filename
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CString stringCurrentFile;
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GetDlgItemText (IDC_FILENAME_EDIT, stringCurrentFile);
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// Save the settings to the selected file
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bAllowDefaultProcessing = pCDoc->SaveSettings (stringCurrentFile,
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dwSettingsMask);
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}
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if (bAllowDefaultProcessing)
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{
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// Allow the base class to process this message
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CDialog::OnOK ();
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}
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return ;
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}
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///////////////////////////////////////////////////////////////
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//
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// OnCommand
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//
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BOOL
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CSaveSettingsDialog::OnCommand
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(
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WPARAM wParam,
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LPARAM lParam
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)
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{
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// Did the user check/uncheck one of the checkboxes?
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if ((HIWORD (wParam) == BN_CLICKED) &&
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((LOWORD (wParam) == IDC_LIGHTING_CHECKBOX) ||
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(LOWORD (wParam) == IDC_BACKGROUND_CHECKBOX) ||
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(LOWORD (wParam) == IDC_CAMERA_CHECKBOX)))
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{
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// Set the enabled state of the OK button
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// based on the values of the control
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FixOKEnableState ();
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}
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// Allow the base class to process this message
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return CDialog::OnCommand (wParam, lParam);
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}
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///////////////////////////////////////////////////////////////
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//
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// FixOKEnableState
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//
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void
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CSaveSettingsDialog::FixOKEnableState (void)
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{
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// Determine which (if any) checkboxes are checked
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int iValidSel = 0;
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iValidSel += SendDlgItemMessage (IDC_LIGHTING_CHECKBOX, BM_GETCHECK);
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iValidSel += SendDlgItemMessage (IDC_BACKGROUND_CHECKBOX, BM_GETCHECK);
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iValidSel += SendDlgItemMessage (IDC_CAMERA_CHECKBOX, BM_GETCHECK);
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// Is the dialog in a valid state?
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if ((iValidSel > 0) &&
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(::GetWindowTextLength (::GetDlgItem (m_hWnd, IDC_FILENAME_EDIT)) > 0))
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{
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// Enable the OK button
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::EnableWindow (::GetDlgItem (m_hWnd, IDOK), TRUE);
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}
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else
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{
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// Disable the OK button
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::EnableWindow (::GetDlgItem (m_hWnd, IDOK), FALSE);
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}
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return ;
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}
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