902 lines
22 KiB
Text
902 lines
22 KiB
Text
# Microsoft Developer Studio Project File - Name="max2w3d" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=max2w3d - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "max2w3d.mak" CFG="max2w3d - Win32 Release"
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!MESSAGE "max2w3d - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 Max4Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 GMax Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 GMax Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "max2w3d - Win32 mainMax4Hybrid" (based on "Win32 (x86) Dynamic-Link Library")
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CPP=cl.exe
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MTL=midl.exe
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# ADD LINK32 pluglib.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /machine:I386 /out:"Release\Max2w3d.dle" /libpath:"..\Pluglib\Release"
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# ADD LINK32 winspool.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib pluglibd.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Debug\Max2w3d.dle" /libpath:"..\Pluglib\Debug"
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib core.lib geom.lib mesh.lib util.lib bmm.lib pluglib.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Hybrid/max2w3d.dle" /libpath:"..\pluglib\lib"
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# ADD LINK32 pluglib.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Hybrid\Max2w3d.dle" /libpath:"..\Pluglib\Hybrid"
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# ADD LINK32 pluglib.lib mesh.lib maxutil.lib maxscrpt.lib bmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib core.lib geom.lib paramblk2.lib /nologo /subsystem:windows /dll /incremental:yes /debug /machine:I386 /out:"mainMax4Hybrid/Max2w3d.dle" /libpath:"..\Pluglib\Max4_Hybrid"
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SOURCE=.\GameMtlDlg.cpp
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SOURCE=.\GameMtlShaderDlg.cpp
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SOURCE=.\GameMtlTextureDlg.cpp
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SOURCE=.\GameMtlVertexMaterialDlg.cpp
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