87 lines
3.6 KiB
C
87 lines
3.6 KiB
C
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/*
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** Command & Conquer(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: F:\projects\c&c\vcs\code\cheklist.h_v 2.19 16 Oct 1995 16:46:20 JOE_BOSTIC $ */
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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***************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* File Name : CHEKLIST.H *
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* *
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* Programmer : Bill Randolph *
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* *
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* Start Date : February 16, 1995 *
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* *
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* Last Update : February 16, 1995 [BR] *
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* *
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*-------------------------------------------------------------------------*
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* This class behaves just like the standard list box, except that if the *
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* first character of a list entry is a space, clicking on it toggles the *
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* space with a check-mark ('\3'). This makes each entry in the list box *
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* "toggle-able". *
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*-------------------------------------------------------------------------*
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef CHEKLIST_H
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#define CHEKLIST_H
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#include "list.h"
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class CheckListClass : public ListClass
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{
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public:
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/*---------------------------------------------------------------------
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Constructor/Destructor
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---------------------------------------------------------------------*/
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CheckListClass(int id, int x, int y, int w, int h, TextPrintType flags,
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void const * up, void const * down);
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~CheckListClass(void) {};
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/*---------------------------------------------------------------------
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Checkmark utility functions
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---------------------------------------------------------------------*/
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void Check_Item(int index, int checked); // sets checked state of item
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int Is_Checked(int index) const; // gets checked state of item
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/*---------------------------------------------------------------------
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This defines the ASCII value of the checkmark character & non-checkmark
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character.
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---------------------------------------------------------------------*/
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enum CheckListClassEnum {
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CHECK_CHAR = '\3',
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UNCHECK_CHAR = ' ',
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};
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void Set_Read_Only(int rdonly) {IsReadOnly = rdonly;}
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protected:
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virtual int Action(unsigned flags, KeyNumType &key);
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private:
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bool IsReadOnly;
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};
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#endif
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/************************** end of cheklist.h ******************************/
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