# TXT_NONE %3d.%02d # TXT_CREDIT_FORMAT Upgrade # TXT_BUTTON_UPGRADE Upgrade Structure # TXT_UPGRADE Upgrade # TXT_UPGRADE_BUTTON Sell # TXT_BUTTON_SELL Sell Structure # TXT_SELL Demolish Structure # TXT_DEMOLISH Repair # TXT_BUTTON_REPAIR Repair Structure # TXT_REPAIR Repair # TXT_REPAIR_BUTTON You: # TXT_YOU Enemy: # TXT_ENEMY Buildings Destroyed By # TXT_BUILD_DEST Units Destroyed By # TXT_UNIT_DEST Tiberium Harvested By # TXT_TIB_HARV Score: %d # TXT_SCORE_1 You have attained the rank of # TXT_RANK_OF Yes # TXT_YES No # TXT_NO Ready # TXT_READY Holding # TXT_HOLDING Accomplished # TXT_SCENARIO_WON Failed # TXT_SCENARIO_LOST Choose Your Side # TXT_CHOOSE_SIDE Start New Game # TXT_START_NEW_GAME Replay Introduction # TXT_INTRO Cancel # TXT_CANCEL Rock # TXT_ROCK Resume Game # TXT_CHOAM_RESUME Build This # TXT_CHOAM_BUILD_THIS Thank you for playing Command & Conquer.\r # TXT_THANK_YOU Hall of Fame # TXT_FAME Global Defense Initiative # TXT_GDI Brotherhood of Nod # TXT_NOD Civilian # TXT_CIVILIAN Containment Team # TXT_JP OK # TXT_OK Tree # TXT_TREE \x011 # TXT_LEFT \x010 # TXT_RIGHT \x01E # TXT_UP \x01F # TXT_DOWN Clear the map # TXT_CLEAR_MAP Inherit previous map # TXT_INHERIT_MAP Clear # TXT_CLEAR Water # TXT_WATER Road # TXT_ROAD Tile Object # TXT_TILE Slope # TXT_SLOPE Brush # TXT_BRUSH Patch # TXT_PATCH River # TXT_RIVER Load Mission # TXT_LOAD_MISSION Save Mission # TXT_SAVE_MISSION Delete Mission # TXT_DELETE_MISSION Load # TXT_LOAD_BUTTON Save # TXT_SAVE_BUTTON Delete # TXT_DELETE_BUTTON Game Controls # TXT_GAME_CONTROLS Sound Controls # TXT_SOUND_CONTROLS Resume Mission # TXT_RESUME_MISSION Visual Controls # TXT_VISUAL_CONTROLS Abort Mission # TXT_QUIT_MISSION Exit Game # TXT_EXIT_GAME Options # TXT_OPTIONS Tiberium # TXT_TIBERIUM Tiberium On # TXT_TIBERIUM_ON Tiberium Off # TXT_TIBERIUM_OFF Squish mark # TXT_SQUISH Crater # TXT_CRATER Scorch Mark # TXT_SCORCH BRIGHTNESS: # TXT_BRIGHTNESS MUSIC VOLUME # TXT_MUSIC SOUND VOLUME # TXT_VOLUME TINT: # TXT_TINT CONTRAST: # TXT_CONTRAST GAME SPEED: # TXT_SPEED SCROLL RATE: # TXT_SCROLLRATE COLOR: # TXT_COLOR Return to game # TXT_RETURN_TO_GAME Enemy Soldier # TXT_ENEMY_SOLDIER Enemy Vehicle # TXT_ENEMY_VEHICLE Enemy Structure # TXT_ENEMY_STRUCTURE Flame Tank # TXT_FTANK Stealth Tank # TXT_STANK Light Tank # TXT_LTANK Med. Tank # TXT_MTANK Mammoth Tank # TXT_HTANK Nod Buggy # TXT_DUNE_BUGGY SAM Site # TXT_SAM Advanced Com. Center # TXT_EYE Rocket Launcher # TXT_MLRS Mobile HQ # TXT_MHQ Hum-vee # TXT_JEEP Transport Helicopter # TXT_TRANS A10 # TXT_A10 C17 # TXT_C17 Harvester # TXT_HARVESTER Artillery # TXT_ARTY S.S.M. Launcher # TXT_MSAM Minigunner # TXT_E1 Grenadier # TXT_E2 Bazooka # TXT_E3 Flamethrower # TXT_E4 Chem-warrior # TXT_E5 Commando #TXT_RAMBO Hovercraft # TXT_HOVER Attack Helicopter # TXT_HELI Orca # TXT_ORCA APC # TXT_APC Guard Tower # TXT_GUARD_TOWER Communications Center # TXT_COMMAND Helicopter Pad # TXT_HELIPAD Airstrip # TXT_AIRSTRIP Tiberium Silo # TXT_STORAGE Construction Yard # TXT_CONST_YARD Tiberium Refinery # TXT_REFINERY Church # TXT_CIV1 Han's and Gretel's # TXT_CIV2 Hewitt's Manor # TXT_CIV3 Ricktor's House # TXT_CIV4 Gretchin's House # TXT_CIV5 The Barn # TXT_CIV6 Damon's pub # TXT_CIV7 Fran's House # TXT_CIV8 Music Factory # TXT_CIV9 Toymaker's # TXT_CIV10 Ludwig's House # TXT_CIV11 Haystacks # TXT_CIV12 Haystack # TXT_CIV13 Wheat Field # TXT_CIV14 Fallow Field # TXT_CIV15 Corn Field # TXT_CIV16 Celery Field # TXT_CIV17 Potato Field # TXT_CIV18 Sala's House # TXT_CIV20 Abdul's House # TXT_CIV21 Pablo's Wicked Pub # TXT_CIV22 Village Well # TXT_CIV23 Camel Trader # TXT_CIV24 Church # TXT_CIV25 Ali's House # TXT_CIV26 Trader Ted's # TXT_CIV27 Menelik's House # TXT_CIV28 Prestor John's House # TXT_CIV29 Village Well # TXT_CIV30 Witch Doctor's Hut # TXT_CIV31 Rikitikitembo's Hut # TXT_CIV32 Roarke's Hut # TXT_CIV33 Mubasa's Hut # TXT_CIV34 Aksum's Hut # TXT_CIV35 Mambo's Hut # TXT_CIV36 The Studio # TXT_CIV37 Technology Center # TXT_CIVMISS Gun Turret # TXT_TURRET Gun Boat # TXT_GUNBOAT Mobile Construction Yard # TXT_MCV Recon Bike # TXT_BIKE Power Plant # TXT_POWER Advanced Power Plant # TXT_ADVANCED_POWER Hospital # TXT_HOSPITAL Barracks # TXT_BARRACKS Concrete # TXT_CONCRETE Oil Pump # TXT_PUMP Oil Tanker # TXT_TANKER Sandbag Wall # TXT_SANDBAG_WALL Chain Link Fence # TXT_CYCLONE_WALL Concrete Wall # TXT_BRICK_WALL Barbwire Fence # TXT_BARBWIRE_WALL Wood Fence # TXT_WOOD_WALL Weapons Factory # TXT_WEAPON_FACTORY Advanced Guard Tower # TXT_AGUARD_TOWER Obelisk Guard Tower # TXT_OBELISK Bio-Research Laboritory # TXT_BIO_LAB Hand of Nod # TXT_HAND Temple of Nod # TXT_TEMPLE Repair Bay # TXT_FIX_IT Sidebar # TXT_TAB_SIDEBAR Options # TXT_TAB_BUTTON_CONTROLS Database # TXT_TAB_BUTTON_DATABASE Unrevealed Terrain # TXT_SHADOW Options Menu # TXT_OPTIONS_MENU STOP # TXT_STOP PLAY # TXT_PLAY SHUFFLE # TXT_SHUFFLE REPEAT # TXT_REPEAT Music volume: # TXT_MUSIC_VOLUME Sound volume: # TXT_SOUND_VOLUME On # TXT_ON Off # TXT_OFF Act On Instinct # TXT_THEME_AOI Looks Like Trouble # TXT_THEME_TROUBLE Industrial # TXT_THEME_IND Reaching Out # TXT_THEME_ROUT On The Prowl # TXT_THEME_OTP Prepare For Battle # TXT_THEME_PRP Just Do It! # TXT_THEME_JUSTDOIT In The Line Of Fire # TXT_THEME_LINEFIRE March To Doom # TXT_THEME_MARCH Deception # TXT_THEME_STOPTHEM C&C Thang # TXT_THEME_CCTHANG Enemies To Be Feared # TXT_THEME_BEFEARED Warfare # TXT_THEME_WARFARE Fight, Win, Prevail # TXT_THEME_FWP Die!! # TXT_THEME_DIE No Mercy # TXT_THEME_NOMERCY Mechanical Man # TXT_THEME_TARGET I Am # TXT_THEME_IAM Great Shot! # TXT_THEME_WIN1 Multiplayer Game # TXT_MULTIPLAYER_GAME No files available # TXT_NO_FILES Do you want to delete this file? # TXT_DELETE_SINGLE_FILE Do you want to delete %d files? # TXT_DELETE_MULTIPLE_FILES Reset Values # TXT_RESET_MENU Confirmation # TXT_CONFIRMATION Do you want to abort the mission? # TXT_CONFIRM_EXIT Mission Description # TXT_MISSION_DESCRIPTION Joe # TXT_C1 Bill # TXT_C2 Shelly # TXT_C3 Maria # TXT_C4 Eydie # TXT_C5 Dave # TXT_C6 Phil # TXT_C7 Dwight # TXT_C8 Erik # TXT_C9 Dr. Moebius # TXT_MOEBIUS Road Bib # TXT_BIB Faster # TXT_FASTER Slower # TXT_SLOWER Ion Cannon # TXT_ION_CANNON Nuclear Strike # TXT_NUKE_STRIKE Air Strike # TXT_AIR_STRIKE Tyrannosaurus Rex # TXT_TREX Triceratops # TXT_TRIC Velociraptor # TXT_RAPT Stegasaurus # TXT_STEG Steel Crate # TXT_STEEL_CRATE Wood Crate # TXT_WOOD_CRATE Flag Location # TXT_FLAG_SPOT GDI # TXT_G_D_I NOD # TXT_N_O_D Unable to read scenario! # TXT_UNABLE_READ_SCENARIO Error loading game! # TXT_ERROR_LOADING_GAME Obsolete saved game. # TXT_OBSOLETE_SAVEGAME You must enter a description! # TXT_MUSTENTER_DESCRIPTION Error saving game! # TXT_ERROR_SAVING_GAME Delete this file? # TXT_DELETE_FILE_QUERY [EMPTY SLOT] # TXT_EMPTY_SLOT Select Multiplayer Game # TXT_SELECT_MPLAYER_GAME Modem/Serial # TXT_MODEM_SERIAL Network # TXT_NETWORK Unable to initialize network! # TXT_INIT_NET_ERROR Join Network Game # TXT_JOIN_NETWORK_GAME New # TXT_NEW Join # TXT_JOIN Send Message # TXT_SEND_MESSAGE Your Name: # TXT_YOUR_NAME Side: # TXT_SIDE_COLON Color: # TXT_COLOR_COLON Games # TXT_GAMES Players # TXT_PLAYERS Scenario: # TXT_SCENARIO_COLON >> NOT FOUND << # TXT_NOT_FOUND Starting Credits: # TXT_START_CREDITS_COLON Bases: # TXT_BASES_COLON Tiberium: # TXT_TIBERIUM_COLON Crates: # TXT_CRATES_COLON AI Players: # TXT_AI_PLAYERS_COLON Request denied. # TXT_REQUEST_DENIED Unable to play; scenario not found. # TXT_UNABLE_PLAY_WAAUGH Nothing to join! # TXT_NOTHING_TO_JOIN You must enter a name! # TXT_NAME_ERROR Duplicate names are not allowed. # TXT_DUPENAMES_NOTALLOWED Your game version is outdated. # TXT_YOURGAME_OUTDATED Destination game version is outdated. # TXT_DESTGAME_OUTDATED %s's Game # TXT_THATGUYS_GAME [%s's Game] # TXT_THATGUYS_GAME_BRACKET Network Game Setup # TXT_NETGAME_SETUP Reject # TXT_REJECT You can't reject yourself! You might develop serious self-esteem problems. # TXT_CANT_REJECT_SELF You must select a player to reject. # TXT_SELECT_PLAYER_REJECT Bases On # TXT_BASES_ON Bases Off # TXT_BASES_OFF Crates On # TXT_CRATES_ON Crates Off # TXT_CRATES_OFF AI Players On # TXT_AI_PLAYERS_ON AI Players Off # TXT_AI_PLAYERS_OFF Scenarios # TXT_SCENARIOS Starting Credits # TXT_START_CREDITS Only one player? # TXT_ONLY_ONE Oops! # TXT_OOPS To %s: # TXT_TO To All: # TXT_TO_ALL Message: # TXT_MESSAGE Connection to %s lost! # TXT_CONNECTION_LOST %s has left the game. # TXT_LEFT_GAME %s has been defeated! # TXT_PLAYER_DEFEATED Waiting to Connect... # TXT_WAITING_CONNECT Connection error!\rCheck your cables.\rAttempting to Reconnect... # TXT_NULL_CONNERR_CHECK_CABLES Connection error!\rRedialing... # TXT_MODEM_CONNERR_REDIALING Connection error!\rWaiting for Call... # TXT_MODEM_CONNERR_WAITING Select Serial Game # TXT_SELECT_SERIAL_GAME Dial Modem # TXT_DIAL_MODEM Answer Modem # TXT_ANSWER_MODEM Null Modem # TXT_NULL_MODEM Settings # TXT_SETTINGS Port: # TXT_PORT_COLON IRQ: # TXT_IRQ_COLON Baud: # TXT_BAUD_COLON Init String: # TXT_INIT_STRING Call Waiting String: # TXT_CWAIT_STRING Tone Dialing # TXT_TONE_BUTTON Pulse Dialing # TXT_PULSE_BUTTON Host Serial Game # TXT_HOST_SERIAL_GAME Opponent: # TXT_OPPONENT_COLON User signed off! # TXT_USER_SIGNED_OFF Join Serial Game # TXT_JOIN_SERIAL_GAME Phone List # TXT_PHONE_LIST Add # TXT_ADD Edit # TXT_EDIT Dial # TXT_DIAL Default # TXT_DEFAULT Default Settings # TXT_DEFAULT_SETTINGS Custom Settings # TXT_CUSTOM_SETTINGS Phone Listing # TXT_PHONE_LISTING Name: # TXT_NAME_COLON Number: # TXT_NUMBER_COLON Unable to find modem.\rCheck power and cables. # TXT_UNABLE_FIND_MODEM No carrier. # TXT_NO_CARRIER Line busy. # TXT_LINE_BUSY Number invalid. # TXT_NUMBER_INVALID Other system not responding! # TXT_SYSTEM_NOT_RESPONDING Games are out of sync! # TXT_OUT_OF_SYNC Packet received too late! # TXT_PACKET_TOO_LATE Other player has left the game. # TXT_PLAYER_LEFT_GAME From %s:%s # TXT_FROM 2,728,000 # TXT_MAP_P01 38,385,000 # TXT_MAP_P02 10,373,000 # TXT_MAP_P03 51,994,000 # TXT_MAP_P04 80,387,000 # TXT_MAP_P05 10,400,000 # TXT_MAP_P06 5,300,000 # TXT_MAP_P07 7,867,000 # TXT_MAP_P08 10,333,000 # TXT_MAP_P09 1,974,000 # TXT_MAP_P10 23,169,000 # TXT_MAP_P11 10,064,000 # TXT_MAP_P12 3,285,000 # TXT_MAP_P13 8,868,000 # TXT_MAP_P14 10,337,000 # TXT_MAP_P15 4,365,000 # TXT_MAP_P16 1,607,000 # TXT_MAP_P17 4,485,000 # TXT_MAP_P18 56,386,000 # TXT_MAP_P19 28,305,000 # TXT_MAP_P20 5,238,000 # TXT_MAP_P21 2,059,000 # TXT_MAP_P22 13,497,000 # TXT_MAP_P23 4,997,000 # TXT_MAP_P24 88,500,000 # TXT_MAP_P25 1,106,000 # TXT_MAP_P26 12,658,000 # TXT_MAP_P27 3,029,000 # TXT_MAP_P28 39,084,000 # TXT_MAP_P29 23,154,000 # TXT_MAP_P30 8,902,000 # TXT_MAP_P31 27,791,000 # TXT_MAP_P32 1,574,000 # TXT_MAP_P33 15,469,000 # TXT_MAP_P34 1,300,000 # TXT_MAP_P35 41,688,000 # TXT_MAP_P36 24,900 SQ. MI. # TXT_MAP_A00 120,727 SQ. MI. # TXT_MAP_A01 80,134 SQ. MI. # TXT_MAP_A02 233,100 SQ. MI. # TXT_MAP_A03 137,838 SQ. MI. # TXT_MAP_A04 30,449 SQ. MI. # TXT_MAP_A05 18,932 SQ. MI. # TXT_MAP_A06 32,377 SQ. MI. # TXT_MAP_A07 35,919 SQ. MI. # TXT_MAP_A08 7,819 SQ. MI. # TXT_MAP_A09 91,699 SQ. MI. # TXT_MAP_A10 51,146 SQ. MI. # TXT_MAP_A11 11,100 SQ. MI. # TXT_MAP_A12 44,365 SQ. MI. # TXT_MAP_A13 39,449 SQ. MI. # TXT_MAP_A14 19,741 SQ. MI. # TXT_MAP_A15 17,413 SQ. MI. # TXT_MAP_A16 RIGA # TXT_MAP_C00 WARSAW # TXT_MAP_C01 MINSK # TXT_MAP_C02 KIEV # TXT_MAP_C03 BERLIN # TXT_MAP_C04 PRAGUE # TXT_MAP_C05 BRATISLAVA # TXT_MAP_C06 VIENNA # TXT_MAP_C07 BUDAPEST # TXT_MAP_C08 LJUBLJANA # TXT_MAP_C09 BUCHAREST # TXT_MAP_C10 ATHENS # TXT_MAP_C11 TIRANA # TXT_MAP_C12 SOFIA # TXT_MAP_C13 BELGRADE # TXT_MAP_C14 SARAJEVO # TXT_MAP_C15 TALLINN # TXT_MAP_C16 TRIPOLI # TXT_MAP_C17 CAIRO # TXT_MAP_C18 KHARTOUM # TXT_MAP_C19 N'DJAMENA # TXT_MAP_C20 NOUAKCHOTT # TXT_MAP_C21 YAMOUSSOUKRO # TXT_MAP_C22 PORTO-NOVO # TXT_MAP_C23 ABUJA # TXT_MAP_C24 LIBREVILLE # TXT_MAP_C25 YAOUNDE # TXT_MAP_C26 BANGUI # TXT_MAP_C27 KINSHASA # TXT_MAP_C28 CAIRO # TXT_MAP_C29 LUANDA # TXT_MAP_C30 DAR-ES-SALAAM # TXT_MAP_C31 WINDHOEK # TXT_MAP_C32 MAPUTO # TXT_MAP_C33 GABARONE # TXT_MAP_C34 CAPE TOWN # TXT_MAP_C35 NEGLIGIBLE # TXT_MAP_GDP00 $162.7 BLN # TXT_MAP_GDP01 $47.6 BLN # TXT_MAP_GDP02 $1,131 BLN # TXT_MAP_GDP03 $120 BLN # TXT_MAP_GDP04 $164 BLN # TXT_MAP_GDP05 $60.1 BLN # TXT_MAP_GDP06 $21 BLN # TXT_MAP_GDP07 $71.9 BLN # TXT_MAP_GDP08 $77 BLN # TXT_MAP_GDP09 $4.0 BLN # TXT_MAP_GDP10 $47.3 BLN # TXT_MAP_GDP11 $120.1 BLN # TXT_MAP_GDP12 $14.0 BLN # TXT_MAP_GDP13 $28.9 BLN # TXT_MAP_GDP14 $39.2 BLN # TXT_MAP_GDP15 $12.1 BLN # TXT_MAP_GDP16 $1.0 BLN # TXT_MAP_GDP17 $10.0 BLN # TXT_MAP_GDP18 $1.7 BLN # TXT_MAP_GDP19 $28.0 BLN # TXT_MAP_GDP20 $5.3 BLN # TXT_MAP_GDP21 $11.6 BLN # TXT_MAP_GDP22 $1.3 BLN # TXT_MAP_GDP23 $6.6 BLN # TXT_MAP_GDP24 $8.3 BLN # TXT_MAP_GDP25 $6.9 BLN # TXT_MAP_GDP26 $2.0 BLN # TXT_MAP_GDP27 $3.1 BLN # TXT_MAP_GDP28 $104.0 BLN # TXT_MAP_GDP29 JELGAVA # TXT_MAP_PC00 GDANSK # TXT_MAP_PC01 BYELISTOK # TXT_MAP_PC02 BOBYRUSK # TXT_MAP_PC03 IVANO-FRANKOVSK # TXT_MAP_PC04 HANOVER # TXT_MAP_PC05 DRESDEN # TXT_MAP_PC06 OSTRAVA # TXT_MAP_PC07 BRATISLAVA # TXT_MAP_PC08 SALZBURG # TXT_MAP_PC09 BUDAPEST # TXT_MAP_PC10 TRIESTE # TXT_MAP_PC11 ARAD # TXT_MAP_PC12 CORINTH # TXT_MAP_PC13 SHKODER # TXT_MAP_PC14 SOFIA # TXT_MAP_PC15 NIS # TXT_MAP_PC16 BELGRADE # TXT_MAP_PC17 ? # TXT_MAP_PC18 PARNU # TXT_MAP_PC19 TMASSAH # TXT_MAP_PC20 AL-ALAMYN # TXT_MAP_PC21 AL-KHARIJAH # TXT_MAP_PC22 AL-UBAYYID # TXT_MAP_PC23 KAFIA-KINGI # TXT_MAP_PC24 OUM HADJER # TXT_MAP_PC25 MAO # TXT_MAP_PC26 TIDJIKDJA # TXT_MAP_PC27 ABIDJAN # TXT_MAP_PC28 PORTO-NOVO # TXT_MAP_PC29 ABUJA # TXT_MAP_PC30 KOULA-MOUTOU # TXT_MAP_PC31 BERTOUA # TXT_MAP_PC32 BANGASSOU # TXT_MAP_PC33 LODJA # TXT_MAP_PC34 KINSHASA # TXT_MAP_PC35 LUXOR # TXT_MAP_PC36 CAIUNDO # TXT_MAP_PC37 MZUZU # TXT_MAP_PC38 KEETMANSHOOP # TXT_MAP_PC39 XAI-XAI # TXT_MAP_PC40 GHANZI # TXT_MAP_PC41 CAPE TOWN # TXT_MAP_PC42 GDI PROGRESSION # TXT_MAP_GDI NOD PROGRESSION # TXT_MAP_NOD LOCATING COORDINATES # TXT_MAP_LOCATE OF NEXT MISSION # TXT_MAP_NEXT_MISSION SELECT TERRITORY # TXT_MAP_SELECT TO ATTACK # TXT_MAP_TO_ATTACK POPULATION: # TXT_MAP_GDISTAT0 GEOGRAPHIC AREA: # TXT_MAP_GDISTAT1 CAPITAL: # TXT_MAP_GDISTAT2 GOVERNMENT: # TXT_MAP_GDISTAT3 GROSS DOMESTIC PRODUCT: # TXT_MAP_GDISTAT4 POINT OF CONFLICT: # TXT_MAP_GDISTAT5 MILITARY POWER: # TXT_MAP_GDISTAT6 EXPENDABILITY: # TXT_MAP_NODSTAT0 GOVT CORRUPTABILITY: # TXT_MAP_NODSTAT1 NET WORTH: # TXT_MAP_NODSTAT2 MILITARY STRENGTH: # TXT_MAP_NODSTAT3 MILITARY RESISTANCE: # TXT_MAP_NODSTAT4 LATVIA # TXT_MAP_COUNTRYNAME0 POLAND # TXT_MAP_COUNTRYNAME1 BELARUS # TXT_MAP_COUNTRYNAME2 UKRAINE # TXT_MAP_COUNTRYNAME3 GERMANY # TXT_MAP_COUNTRYNAME4 CZECH REPUBLIC # TXT_MAP_COUNTRYNAME5 SLOVAKIA # TXT_MAP_COUNTRYNAME6 AUSTRIA # TXT_MAP_COUNTRYNAME7 HUNGARY # TXT_MAP_COUNTRYNAME8 SLOVENIA # TXT_MAP_COUNTRYNAME9 ROMANIA # TXT_MAP_COUNTRYNAME10 GREECE # TXT_MAP_COUNTRYNAME11 ALBANIA # TXT_MAP_COUNTRYNAME12 BULGARIA # TXT_MAP_COUNTRYNAME13 YUGOSLAVIA # TXT_MAP_COUNTRYNAME14 BOSNIA/HERZOGOVINA # TXT_MAP_COUNTRYNAME15 LIBYA # TXT_MAP_COUNTRYNAME16 EGYPT # TXT_MAP_COUNTRYNAME17 SUDAN # TXT_MAP_COUNTRYNAME18 CHAD # TXT_MAP_COUNTRYNAME19 MAURITANIA # TXT_MAP_COUNTRYNAME20 IVORY COAST # TXT_MAP_COUNTRYNAME21 BENIN # TXT_MAP_COUNTRYNAME22 NIGERIA # TXT_MAP_COUNTRYNAME23 GABON # TXT_MAP_COUNTRYNAME24 CAMEROON # TXT_MAP_COUNTRYNAME25 CENTRAL AFRICAN REPUBLIC # TXT_MAP_COUNTRYNAME26 ZAIRE # TXT_MAP_COUNTRYNAME27 ANGOLA # TXT_MAP_COUNTRYNAME28 TANZANIA # TXT_MAP_COUNTRYNAME29 NAMIBIA # TXT_MAP_COUNTRYNAME30 MOZAMBIQUE # TXT_MAP_COUNTRYNAME31 BOTSWANA # TXT_MAP_COUNTRYNAME32 SOUTH AFRICA # TXT_MAP_COUNTRYNAME33 ESTONIA # TXT_MAP_COUNTRYNAME34 REPUBLIC # TXT_MAP_GOVT0 DEMOCRATIC STATE # TXT_MAP_GOVT1 FEDERAL REPUBLIC # TXT_MAP_GOVT2 CONST. REPUBLIC # TXT_MAP_GOVT3 PARL. DEMOCRACY # TXT_MAP_GOVT4 PRES. PARL. REPUBLIC # TXT_MAP_GOVT5 DEMOCRACY # TXT_MAP_GOVT6 IN TRANSITION # TXT_MAP_GOVT7 ISLAMIC SOCIALIST # TXT_MAP_GOVT8 MILITARY # TXT_MAP_GOVT9 ISLAMIC REPUBLIC # TXT_MAP_GOVT10 PARL. REPUBLIC # TXT_MAP_GOVT11 LOCAL MILITIA # TXT_MAP_ARMY0 STATE MILITIA # TXT_MAP_ARMY1 NATIONAL GUARD # TXT_MAP_ARMY2 FREE STANDING ARMY # TXT_MAP_ARMY3 ? # TXT_MAP_ARMY4 NATIONAL POWER # TXT_MAP_ARMY5 RESPECTABLE # TXT_MAP_MILITARY0 FORMIDABLE # TXT_MAP_MILITARY1 LAUGHABLE # TXT_MAP_MILITARY2 REASONABLE # TXT_MAP_MILITARY3 INSIGNIFICANT # TXT_MAP_MILITARY4 CLICK TO CONTINUE # TXT_MAP_CLICK2 LOW # TXT_MAP_LMH0 MEDIUM # TXT_MAP_LMH1 HIGH # TXT_MAP_LMH2 TIME: # TXT_SCORE_TIME LEADERSHIP: # TXT_SCORE_LEAD EFFICIENCY: # TXT_SCORE_EFFI TOTAL SCORE: # TXT_SCORE_TOTA CASUALTIES: # TXT_SCORE_CASU NEUTRAL: # TXT_SCORE_NEUT GDI: # TXT_SCORE_GDI BUILDINGS LOST # TXT_SCORE_BUIL BUILDINGS # TXT_SCORE_BUIL1 LOST: # TXT_SCORE_BUIL2 TOP SCORES # TXT_SCORE_TOP ENDING CREDITS: # TXT_SCORE_ENDCRED %dh %dm # TXT_SCORE_TIMEFORMAT1 %dm # TXT_SCORE_TIMEFORMAT2 NOD: # TXT_SCORE_NOD Dialing... # TXT_DIALING Dialing Canceled # TXT_DIALING_CANCELED Waiting for Call... # TXT_WAITING_FOR_CALL Answering Canceled # TXT_ANSWERING_CANCELED Engineer # TXT_E7 Special Options # TXT_SPECIAL_OPTIONS Targeting flash visible to all. # TXT_VISIBLE_TARGET Allow targeting of trees. # TXT_TREE_TARGET Allow undeploy of construction yard. # TXT_MCV_DEPLOY Employ smarter self defense logic. # TXT_SMART_DEFENCE Moderate production speed. # TXT_SLOW_BUILD Use three point turn logic. # TXT_THREE_POINT Tiberium will grow. # TXT_TIBERIUM_GROWTH Tiberium will spread. # TXT_TIBERIUM_SPREAD Disable building "bib" pieces. # TXT_ROAD_PIECES Allow running from immediate threats. # TXT_SCATTER Not a Null Modem Cable Attached!\rIt is a modem or loopback cable. # TXT_MODEM_OR_LOOPBACK Map # TXT_MAP From Computer: # TXT_FROM_COMPUTER Prepare to die! # TXT_COMP_MSG1 How about a bullet sandwich?! # TXT_COMP_MSG2 Incoming! # TXT_COMP_MSG3 I see you! # TXT_COMP_MSG4 Hey, I'm over here! # TXT_COMP_MSG5 Come get some! # TXT_COMP_MSG6 I got you! # TXT_COMP_MSG7 You humans are never a challenge! # TXT_COMP_MSG8 Abort, Retry, Ignore? (Ha ha!) # TXT_COMP_MSG9 Format another? (Just kidding!) # TXT_COMP_MSG10 Beat me and I'll reboot! # TXT_COMP_MSG11 You're artificial intelligence! # TXT_COMP_MSG12 My AI is better than your AI. # TXT_COMP_MSG13 Air Strike # TXT_THEME_AIRSTRIKE Demolition # TXT_THEME_HEAVYG Untamed Land # TXT_THEME_J1 Take 'em Out # TXT_THEME_JDI_V2 Radio # TXT_THEME_RADIO Rain In The Night # TXT_THEME_RAIN Canyon Chase # TXT_THEME_IND2 Heartbreak # TXT_THEME_HEART Blossom Tree # TXT_BLOSSOM_TREE Restate # TXT_RESTATE_MISSION Computer # TXT_COMPUTER Unit Count: # TXT_COUNT Tech Level: # TXT_LEVEL Opponent # TXT_OPPONENT Kills: # TXT_KILLS_COLON Video # TXT_VIDEO Nikoomba # TXT_C10 Capture The Flag # TXT_CAPTURE_THE_FLAG Ride of the Valkyries # TXT_THEME_VALK Mission Objective # TXT_OBJECTIVE Mission # TXT_MISSION No saved games available. # TXT_NO_SAVES Civilian Building # TXT_CIVILIAN_BUILDING Technician # TXT_TECHNICIAN Visceroid # TXT_VISCEROID Save game options are not allowed during a multiplayer session. # TXT_NO_SAVELOAD Defender has the advantage. # TXT_DEFENDER_ADVANTAGE Show true object names. # TXT_SHOW_NAMES Agent Delphi # TXT_DELPHI Would you like to replay this mission? # TXT_TO_REPLAY Reconnecting to %s. # TXT_RECONN_TO Please wait %02d seconds. # TXT_PLEASE_WAIT Do you wish\rto surrender? # TXT_SURRENDER GLOBAL DEFENSE INITIATIVE # TXT_GDI_NAME BROTHERHOOD OF NOD # TXT_NOD_NAME SELECT TRANSMISSION # TXT_SEL_TRANS Your game name must be unique. # TXT_GAMENAME_MUSTBE_UNIQUE Game is closed. # TXT_GAME_IS_CLOSED Your name must be unique. # TXT_NAME_MUSTBE_UNIQUE Reconnecting to %s # TXT_RECONNECTING_TO Waiting for connections... # TXT_WAITING_FOR_CONNECTIONS Time allowed: %02d seconds # TXT_TIME_ALLOWED Press ESC to cancel. # TXT_PRESS_ESC From Computer: It's just you and me now! # TXT_JUST_YOU_AND_ME Capture the Flag: # TXT_CAPTURE_THE_FLAG_COLON Dr. Chan # TXT_CHAN %s has allied with %s # TXT_HAS_ALLIED %s declares war on %s # TXT_AT_WAR Select a target # TXT_SEL_TARGET Allow separate helipad purchase # TXT_SEPARATE_HELIPAD Resign Game # TXT_RESIGN Tiberium grows quickly. # TXT_TIBERIUM_FAST Answering... # TXT_ANSWERING Initializing Modem... # TXT_INITIALIZING_MODEM Scenarios don't match. # TXT_SCENARIOS_DO_NOT_MATCH Power Output # TXT_POWER_OUTPUT Power Output (low) # TXT_POWER_OUTPUT_LOW Continue # TXT_CONTINUE Data Queue Overflow # TXT_QUEUE_FULL %s changed game options! # TXT_SPECIAL_WARNING Please insert a Command & Conquer CD into the CD-ROM drive. # TXT_CD_DIALOG_1 Please insert CD %d (%s) into the CD-ROM drive. # TXT_CD_DIALOG_2 Command & Conquer is unable to detect your CD ROM drive. # TXT_CD_ERROR1 No Sound Card Detected # TXT_NO_SOUND_CARD UNKNOWN # TXT_UNKNOWN (old) # TXT_OLD_GAME Insufficient Disk Space to run Command & Conquer. # TXT_NO_SPACE You must have %d megabytes of free disk space. # TXT_MUST_HAVE_SPACE Run SETUP program first. # TXT_RUN_SETUP Waiting for Opponent # TXT_WAITING_FOR_OPPONENT Please select 'Settings' to setup default configuration # TXT_SELECT_SETTINGS Prison # TXT_PRISON Game Saved # TXT_GAME_WAS_SAVED Insufficient disk space to save a game. Please delete a previous save to free up some disk space and try again. # TXT_SPACE_CANT_SAVE Invalid Port/Address.\rCOM 1-4 OR ADDRESS # TXT_INVALID_PORT_ADDRESS Invalid Port and/or IRQ settings # TXT_INVALID_SETTINGS IRQ already in use # TXT_IRQ_ALREADY_IN_USE Abort # TXT_ABORT Restart # TXT_RESTART Mission is restarting.\rPlease wait... # TXT_RESTARTING Mission is loading.\rPlease wait... # TXT_LOADING Error in the InitString # TXT_ERROR_IN_INITSTRING