1417 lines
21 KiB
Text
1417 lines
21 KiB
Text
# TXT_NONE
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%3d.%02d
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# TXT_CREDIT_FORMAT
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Upgrade
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# TXT_BUTTON_UPGRADE
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Upgrade Structure
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# TXT_UPGRADE
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Upgrade
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# TXT_UPGRADE_BUTTON
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Sell
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# TXT_BUTTON_SELL
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Sell Structure
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# TXT_SELL
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Demolish Structure
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# TXT_DEMOLISH
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Repair
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# TXT_BUTTON_REPAIR
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Repair Structure
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# TXT_REPAIR
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Repair
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# TXT_REPAIR_BUTTON
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You:
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# TXT_YOU
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Enemy:
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# TXT_ENEMY
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Buildings Destroyed By
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# TXT_BUILD_DEST
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Units Destroyed By
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# TXT_UNIT_DEST
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Tiberium Harvested By
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# TXT_TIB_HARV
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Score: %d
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# TXT_SCORE_1
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You have attained the rank of
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# TXT_RANK_OF
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Yes
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# TXT_YES
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No
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# TXT_NO
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Ready
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# TXT_READY
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Holding
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# TXT_HOLDING
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Accomplished
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# TXT_SCENARIO_WON
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Failed
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# TXT_SCENARIO_LOST
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Choose Your Side
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# TXT_CHOOSE_SIDE
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Start New Game
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# TXT_START_NEW_GAME
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Replay Introduction
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# TXT_INTRO
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Cancel
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# TXT_CANCEL
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Rock
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# TXT_ROCK
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Resume Game
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# TXT_CHOAM_RESUME
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Build This
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# TXT_CHOAM_BUILD_THIS
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Thank you for playing Command & Conquer.\r
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# TXT_THANK_YOU
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Hall of Fame
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# TXT_FAME
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Global Defense Initiative
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# TXT_GDI
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Brotherhood of Nod
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# TXT_NOD
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Civilian
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# TXT_CIVILIAN
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Containment Team
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# TXT_JP
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OK
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# TXT_OK
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Tree
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# TXT_TREE
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\x011
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# TXT_LEFT
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\x010
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# TXT_RIGHT
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\x01E
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# TXT_UP
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\x01F
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# TXT_DOWN
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Clear the map
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# TXT_CLEAR_MAP
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Inherit previous map
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# TXT_INHERIT_MAP
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Clear
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# TXT_CLEAR
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Water
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# TXT_WATER
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Road
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# TXT_ROAD
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Tile Object
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# TXT_TILE
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Slope
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# TXT_SLOPE
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Brush
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# TXT_BRUSH
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Patch
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# TXT_PATCH
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River
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# TXT_RIVER
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Load Mission
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# TXT_LOAD_MISSION
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Save Mission
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# TXT_SAVE_MISSION
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Delete Mission
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# TXT_DELETE_MISSION
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Load
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# TXT_LOAD_BUTTON
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Save
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# TXT_SAVE_BUTTON
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Delete
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# TXT_DELETE_BUTTON
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Game Controls
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# TXT_GAME_CONTROLS
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Sound Controls
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# TXT_SOUND_CONTROLS
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Resume Mission
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# TXT_RESUME_MISSION
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Visual Controls
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# TXT_VISUAL_CONTROLS
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Abort Mission
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# TXT_QUIT_MISSION
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Exit Game
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# TXT_EXIT_GAME
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Options
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# TXT_OPTIONS
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Tiberium
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# TXT_TIBERIUM
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Tiberium On
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# TXT_TIBERIUM_ON
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Tiberium Off
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# TXT_TIBERIUM_OFF
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Squish mark
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# TXT_SQUISH
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Crater
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# TXT_CRATER
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Scorch Mark
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# TXT_SCORCH
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BRIGHTNESS:
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# TXT_BRIGHTNESS
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MUSIC VOLUME
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# TXT_MUSIC
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SOUND VOLUME
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# TXT_VOLUME
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TINT:
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# TXT_TINT
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CONTRAST:
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# TXT_CONTRAST
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GAME SPEED:
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# TXT_SPEED
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SCROLL RATE:
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# TXT_SCROLLRATE
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COLOR:
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# TXT_COLOR
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Return to game
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# TXT_RETURN_TO_GAME
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Enemy Soldier
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# TXT_ENEMY_SOLDIER
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Enemy Vehicle
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# TXT_ENEMY_VEHICLE
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Enemy Structure
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# TXT_ENEMY_STRUCTURE
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Flame Tank
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# TXT_FTANK
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Stealth Tank
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# TXT_STANK
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Light Tank
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# TXT_LTANK
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Med. Tank
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# TXT_MTANK
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Mammoth Tank
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# TXT_HTANK
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Nod Buggy
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# TXT_DUNE_BUGGY
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SAM Site
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# TXT_SAM
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Advanced Com. Center
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# TXT_EYE
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Rocket Launcher
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# TXT_MLRS
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Mobile HQ
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# TXT_MHQ
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Hum-vee
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# TXT_JEEP
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Transport Helicopter
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# TXT_TRANS
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A10
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# TXT_A10
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C17
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# TXT_C17
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Harvester
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# TXT_HARVESTER
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Artillery
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# TXT_ARTY
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S.S.M. Launcher
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# TXT_MSAM
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Minigunner
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# TXT_E1
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Grenadier
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# TXT_E2
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Bazooka
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# TXT_E3
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Flamethrower
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# TXT_E4
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Chem-warrior
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# TXT_E5
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Commando
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#TXT_RAMBO
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Hovercraft
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# TXT_HOVER
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Attack Helicopter
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# TXT_HELI
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Orca
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# TXT_ORCA
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APC
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# TXT_APC
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Guard Tower
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# TXT_GUARD_TOWER
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Communications Center
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# TXT_COMMAND
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Helicopter Pad
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# TXT_HELIPAD
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Airstrip
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# TXT_AIRSTRIP
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Tiberium Silo
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# TXT_STORAGE
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Construction Yard
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# TXT_CONST_YARD
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Tiberium Refinery
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# TXT_REFINERY
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Church
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# TXT_CIV1
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Han's and Gretel's
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# TXT_CIV2
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Hewitt's Manor
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# TXT_CIV3
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Ricktor's House
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# TXT_CIV4
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Gretchin's House
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# TXT_CIV5
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The Barn
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# TXT_CIV6
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Damon's pub
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# TXT_CIV7
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Fran's House
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# TXT_CIV8
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Music Factory
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# TXT_CIV9
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Toymaker's
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# TXT_CIV10
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Ludwig's House
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# TXT_CIV11
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Haystacks
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# TXT_CIV12
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Haystack
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# TXT_CIV13
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Wheat Field
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# TXT_CIV14
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Fallow Field
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# TXT_CIV15
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Corn Field
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# TXT_CIV16
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Celery Field
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# TXT_CIV17
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Potato Field
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# TXT_CIV18
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Sala's House
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# TXT_CIV20
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Abdul's House
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# TXT_CIV21
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Pablo's Wicked Pub
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# TXT_CIV22
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Village Well
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# TXT_CIV23
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Camel Trader
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# TXT_CIV24
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Church
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# TXT_CIV25
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Ali's House
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# TXT_CIV26
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Trader Ted's
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# TXT_CIV27
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Menelik's House
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# TXT_CIV28
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Prestor John's House
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# TXT_CIV29
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Village Well
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# TXT_CIV30
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Witch Doctor's Hut
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# TXT_CIV31
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Rikitikitembo's Hut
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# TXT_CIV32
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Roarke's Hut
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# TXT_CIV33
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Mubasa's Hut
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# TXT_CIV34
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Aksum's Hut
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# TXT_CIV35
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Mambo's Hut
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# TXT_CIV36
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The Studio
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# TXT_CIV37
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Technology Center
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# TXT_CIVMISS
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Gun Turret
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# TXT_TURRET
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Gun Boat
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# TXT_GUNBOAT
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Mobile Construction Yard
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# TXT_MCV
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Recon Bike
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# TXT_BIKE
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Power Plant
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# TXT_POWER
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Advanced Power Plant
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# TXT_ADVANCED_POWER
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Hospital
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# TXT_HOSPITAL
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Barracks
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# TXT_BARRACKS
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Concrete
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# TXT_CONCRETE
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Oil Pump
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# TXT_PUMP
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Oil Tanker
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# TXT_TANKER
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Sandbag Wall
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# TXT_SANDBAG_WALL
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Chain Link Fence
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# TXT_CYCLONE_WALL
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Concrete Wall
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# TXT_BRICK_WALL
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Barbwire Fence
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# TXT_BARBWIRE_WALL
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Wood Fence
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# TXT_WOOD_WALL
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Weapons Factory
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# TXT_WEAPON_FACTORY
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Advanced Guard Tower
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# TXT_AGUARD_TOWER
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Obelisk Guard Tower
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# TXT_OBELISK
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Bio-Research Laboritory
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# TXT_BIO_LAB
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Hand of Nod
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# TXT_HAND
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Temple of Nod
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# TXT_TEMPLE
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Repair Bay
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# TXT_FIX_IT
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Sidebar
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# TXT_TAB_SIDEBAR
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Options
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# TXT_TAB_BUTTON_CONTROLS
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Database
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# TXT_TAB_BUTTON_DATABASE
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Unrevealed Terrain
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# TXT_SHADOW
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Options Menu
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# TXT_OPTIONS_MENU
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STOP
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# TXT_STOP
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PLAY
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# TXT_PLAY
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SHUFFLE
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# TXT_SHUFFLE
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REPEAT
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# TXT_REPEAT
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Music volume:
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# TXT_MUSIC_VOLUME
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Sound volume:
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# TXT_SOUND_VOLUME
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On
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# TXT_ON
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Off
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# TXT_OFF
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Act On Instinct
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# TXT_THEME_AOI
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Looks Like Trouble
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# TXT_THEME_TROUBLE
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Industrial
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# TXT_THEME_IND
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Reaching Out
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# TXT_THEME_ROUT
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On The Prowl
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# TXT_THEME_OTP
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Prepare For Battle
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# TXT_THEME_PRP
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Just Do It!
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# TXT_THEME_JUSTDOIT
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In The Line Of Fire
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# TXT_THEME_LINEFIRE
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March To Doom
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# TXT_THEME_MARCH
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Deception
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# TXT_THEME_STOPTHEM
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C&C Thang
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# TXT_THEME_CCTHANG
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Enemies To Be Feared
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# TXT_THEME_BEFEARED
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Warfare
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# TXT_THEME_WARFARE
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Fight, Win, Prevail
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# TXT_THEME_FWP
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Die!!
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# TXT_THEME_DIE
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No Mercy
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# TXT_THEME_NOMERCY
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Mechanical Man
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# TXT_THEME_TARGET
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I Am
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# TXT_THEME_IAM
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Great Shot!
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# TXT_THEME_WIN1
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Multiplayer Game
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# TXT_MULTIPLAYER_GAME
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No files available
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# TXT_NO_FILES
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Do you want to delete this file?
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# TXT_DELETE_SINGLE_FILE
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Do you want to delete %d files?
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# TXT_DELETE_MULTIPLE_FILES
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Reset Values
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# TXT_RESET_MENU
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Confirmation
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# TXT_CONFIRMATION
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Do you want to abort the mission?
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# TXT_CONFIRM_EXIT
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Mission Description
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# TXT_MISSION_DESCRIPTION
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Joe
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# TXT_C1
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Bill
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# TXT_C2
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Shelly
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# TXT_C3
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Maria
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# TXT_C4
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Eydie
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# TXT_C5
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Dave
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# TXT_C6
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Phil
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# TXT_C7
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Dwight
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# TXT_C8
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Erik
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# TXT_C9
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Dr. Moebius
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# TXT_MOEBIUS
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Road Bib
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# TXT_BIB
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Faster
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# TXT_FASTER
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Slower
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# TXT_SLOWER
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Ion Cannon
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# TXT_ION_CANNON
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Nuclear Strike
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# TXT_NUKE_STRIKE
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Air Strike
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# TXT_AIR_STRIKE
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Tyrannosaurus Rex
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# TXT_TREX
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Triceratops
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# TXT_TRIC
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Velociraptor
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# TXT_RAPT
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Stegasaurus
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# TXT_STEG
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Steel Crate
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# TXT_STEEL_CRATE
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Wood Crate
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# TXT_WOOD_CRATE
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Flag Location
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# TXT_FLAG_SPOT
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GDI
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# TXT_G_D_I
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NOD
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# TXT_N_O_D
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Unable to read scenario!
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# TXT_UNABLE_READ_SCENARIO
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Error loading game!
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# TXT_ERROR_LOADING_GAME
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Obsolete saved game.
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# TXT_OBSOLETE_SAVEGAME
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You must enter a description!
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# TXT_MUSTENTER_DESCRIPTION
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Error saving game!
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# TXT_ERROR_SAVING_GAME
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Delete this file?
|
|
# TXT_DELETE_FILE_QUERY
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[EMPTY SLOT]
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# TXT_EMPTY_SLOT
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Select Multiplayer Game
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# TXT_SELECT_MPLAYER_GAME
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Modem/Serial
|
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# TXT_MODEM_SERIAL
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Network
|
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# TXT_NETWORK
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Unable to initialize network!
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# TXT_INIT_NET_ERROR
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Join Network Game
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# TXT_JOIN_NETWORK_GAME
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New
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# TXT_NEW
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Join
|
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# TXT_JOIN
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Send Message
|
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# TXT_SEND_MESSAGE
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Your Name:
|
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# TXT_YOUR_NAME
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Side:
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# TXT_SIDE_COLON
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Color:
|
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# TXT_COLOR_COLON
|
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Games
|
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# TXT_GAMES
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Players
|
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# TXT_PLAYERS
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Scenario:
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# TXT_SCENARIO_COLON
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>> NOT FOUND <<
|
|
# TXT_NOT_FOUND
|
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Starting Credits:
|
|
# TXT_START_CREDITS_COLON
|
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Bases:
|
|
# TXT_BASES_COLON
|
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Tiberium:
|
|
# TXT_TIBERIUM_COLON
|
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Crates:
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# TXT_CRATES_COLON
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AI Players:
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# TXT_AI_PLAYERS_COLON
|
|
Request denied.
|
|
# TXT_REQUEST_DENIED
|
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Unable to play; scenario not found.
|
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# TXT_UNABLE_PLAY_WAAUGH
|
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Nothing to join!
|
|
# TXT_NOTHING_TO_JOIN
|
|
You must enter a name!
|
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# TXT_NAME_ERROR
|
|
Duplicate names are not allowed.
|
|
# TXT_DUPENAMES_NOTALLOWED
|
|
Your game version is outdated.
|
|
# TXT_YOURGAME_OUTDATED
|
|
Destination game version is outdated.
|
|
# TXT_DESTGAME_OUTDATED
|
|
%s's Game
|
|
# TXT_THATGUYS_GAME
|
|
[%s's Game]
|
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# TXT_THATGUYS_GAME_BRACKET
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Network Game Setup
|
|
# TXT_NETGAME_SETUP
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Reject
|
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# TXT_REJECT
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You can't reject yourself! You might develop serious self-esteem problems.
|
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# TXT_CANT_REJECT_SELF
|
|
You must select a player to reject.
|
|
# TXT_SELECT_PLAYER_REJECT
|
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Bases On
|
|
# TXT_BASES_ON
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Bases Off
|
|
# TXT_BASES_OFF
|
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Crates On
|
|
# TXT_CRATES_ON
|
|
Crates Off
|
|
# TXT_CRATES_OFF
|
|
AI Players On
|
|
# TXT_AI_PLAYERS_ON
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AI Players Off
|
|
# TXT_AI_PLAYERS_OFF
|
|
Scenarios
|
|
# TXT_SCENARIOS
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|
Starting Credits
|
|
# TXT_START_CREDITS
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|
Only one player?
|
|
# TXT_ONLY_ONE
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|
Oops!
|
|
# TXT_OOPS
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|
To %s:
|
|
# TXT_TO
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To All:
|
|
# TXT_TO_ALL
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|
Message:
|
|
# TXT_MESSAGE
|
|
Connection to %s lost!
|
|
# TXT_CONNECTION_LOST
|
|
%s has left the game.
|
|
# TXT_LEFT_GAME
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|
%s has been defeated!
|
|
# TXT_PLAYER_DEFEATED
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|
Waiting to Connect...
|
|
# TXT_WAITING_CONNECT
|
|
Connection error!\rCheck your cables.\rAttempting to Reconnect...
|
|
# TXT_NULL_CONNERR_CHECK_CABLES
|
|
Connection error!\rRedialing...
|
|
# TXT_MODEM_CONNERR_REDIALING
|
|
Connection error!\rWaiting for Call...
|
|
# TXT_MODEM_CONNERR_WAITING
|
|
Select Serial Game
|
|
# TXT_SELECT_SERIAL_GAME
|
|
Dial Modem
|
|
# TXT_DIAL_MODEM
|
|
Answer Modem
|
|
# TXT_ANSWER_MODEM
|
|
Null Modem
|
|
# TXT_NULL_MODEM
|
|
Settings
|
|
# TXT_SETTINGS
|
|
Port:
|
|
# TXT_PORT_COLON
|
|
IRQ:
|
|
# TXT_IRQ_COLON
|
|
Baud:
|
|
# TXT_BAUD_COLON
|
|
Init String:
|
|
# TXT_INIT_STRING
|
|
Call Waiting String:
|
|
# TXT_CWAIT_STRING
|
|
Tone Dialing
|
|
# TXT_TONE_BUTTON
|
|
Pulse Dialing
|
|
# TXT_PULSE_BUTTON
|
|
Host Serial Game
|
|
# TXT_HOST_SERIAL_GAME
|
|
Opponent:
|
|
# TXT_OPPONENT_COLON
|
|
User signed off!
|
|
# TXT_USER_SIGNED_OFF
|
|
Join Serial Game
|
|
# TXT_JOIN_SERIAL_GAME
|
|
Phone List
|
|
# TXT_PHONE_LIST
|
|
Add
|
|
# TXT_ADD
|
|
Edit
|
|
# TXT_EDIT
|
|
Dial
|
|
# TXT_DIAL
|
|
Default
|
|
# TXT_DEFAULT
|
|
Default Settings
|
|
# TXT_DEFAULT_SETTINGS
|
|
Custom Settings
|
|
# TXT_CUSTOM_SETTINGS
|
|
Phone Listing
|
|
# TXT_PHONE_LISTING
|
|
Name:
|
|
# TXT_NAME_COLON
|
|
Number:
|
|
# TXT_NUMBER_COLON
|
|
Unable to find modem.\rCheck power and cables.
|
|
# TXT_UNABLE_FIND_MODEM
|
|
No carrier.
|
|
# TXT_NO_CARRIER
|
|
Line busy.
|
|
# TXT_LINE_BUSY
|
|
Number invalid.
|
|
# TXT_NUMBER_INVALID
|
|
Other system not responding!
|
|
# TXT_SYSTEM_NOT_RESPONDING
|
|
Games are out of sync!
|
|
# TXT_OUT_OF_SYNC
|
|
Packet received too late!
|
|
# TXT_PACKET_TOO_LATE
|
|
Other player has left the game.
|
|
# TXT_PLAYER_LEFT_GAME
|
|
From %s:%s
|
|
# TXT_FROM
|
|
2,728,000
|
|
# TXT_MAP_P01
|
|
38,385,000
|
|
# TXT_MAP_P02
|
|
10,373,000
|
|
# TXT_MAP_P03
|
|
51,994,000
|
|
# TXT_MAP_P04
|
|
80,387,000
|
|
# TXT_MAP_P05
|
|
10,400,000
|
|
# TXT_MAP_P06
|
|
5,300,000
|
|
# TXT_MAP_P07
|
|
7,867,000
|
|
# TXT_MAP_P08
|
|
10,333,000
|
|
# TXT_MAP_P09
|
|
1,974,000
|
|
# TXT_MAP_P10
|
|
23,169,000
|
|
# TXT_MAP_P11
|
|
10,064,000
|
|
# TXT_MAP_P12
|
|
3,285,000
|
|
# TXT_MAP_P13
|
|
8,868,000
|
|
# TXT_MAP_P14
|
|
10,337,000
|
|
# TXT_MAP_P15
|
|
4,365,000
|
|
# TXT_MAP_P16
|
|
1,607,000
|
|
# TXT_MAP_P17
|
|
4,485,000
|
|
# TXT_MAP_P18
|
|
56,386,000
|
|
# TXT_MAP_P19
|
|
28,305,000
|
|
# TXT_MAP_P20
|
|
5,238,000
|
|
# TXT_MAP_P21
|
|
2,059,000
|
|
# TXT_MAP_P22
|
|
13,497,000
|
|
# TXT_MAP_P23
|
|
4,997,000
|
|
# TXT_MAP_P24
|
|
88,500,000
|
|
# TXT_MAP_P25
|
|
1,106,000
|
|
# TXT_MAP_P26
|
|
12,658,000
|
|
# TXT_MAP_P27
|
|
3,029,000
|
|
# TXT_MAP_P28
|
|
39,084,000
|
|
# TXT_MAP_P29
|
|
23,154,000
|
|
# TXT_MAP_P30
|
|
8,902,000
|
|
# TXT_MAP_P31
|
|
27,791,000
|
|
# TXT_MAP_P32
|
|
1,574,000
|
|
# TXT_MAP_P33
|
|
15,469,000
|
|
# TXT_MAP_P34
|
|
1,300,000
|
|
# TXT_MAP_P35
|
|
41,688,000
|
|
# TXT_MAP_P36
|
|
24,900 SQ. MI.
|
|
# TXT_MAP_A00
|
|
120,727 SQ. MI.
|
|
# TXT_MAP_A01
|
|
80,134 SQ. MI.
|
|
# TXT_MAP_A02
|
|
233,100 SQ. MI.
|
|
# TXT_MAP_A03
|
|
137,838 SQ. MI.
|
|
# TXT_MAP_A04
|
|
30,449 SQ. MI.
|
|
# TXT_MAP_A05
|
|
18,932 SQ. MI.
|
|
# TXT_MAP_A06
|
|
32,377 SQ. MI.
|
|
# TXT_MAP_A07
|
|
35,919 SQ. MI.
|
|
# TXT_MAP_A08
|
|
7,819 SQ. MI.
|
|
# TXT_MAP_A09
|
|
91,699 SQ. MI.
|
|
# TXT_MAP_A10
|
|
51,146 SQ. MI.
|
|
# TXT_MAP_A11
|
|
11,100 SQ. MI.
|
|
# TXT_MAP_A12
|
|
44,365 SQ. MI.
|
|
# TXT_MAP_A13
|
|
39,449 SQ. MI.
|
|
# TXT_MAP_A14
|
|
19,741 SQ. MI.
|
|
# TXT_MAP_A15
|
|
17,413 SQ. MI.
|
|
# TXT_MAP_A16
|
|
RIGA
|
|
# TXT_MAP_C00
|
|
WARSAW
|
|
# TXT_MAP_C01
|
|
MINSK
|
|
# TXT_MAP_C02
|
|
KIEV
|
|
# TXT_MAP_C03
|
|
BERLIN
|
|
# TXT_MAP_C04
|
|
PRAGUE
|
|
# TXT_MAP_C05
|
|
BRATISLAVA
|
|
# TXT_MAP_C06
|
|
VIENNA
|
|
# TXT_MAP_C07
|
|
BUDAPEST
|
|
# TXT_MAP_C08
|
|
LJUBLJANA
|
|
# TXT_MAP_C09
|
|
BUCHAREST
|
|
# TXT_MAP_C10
|
|
ATHENS
|
|
# TXT_MAP_C11
|
|
TIRANA
|
|
# TXT_MAP_C12
|
|
SOFIA
|
|
# TXT_MAP_C13
|
|
BELGRADE
|
|
# TXT_MAP_C14
|
|
SARAJEVO
|
|
# TXT_MAP_C15
|
|
TALLINN
|
|
# TXT_MAP_C16
|
|
TRIPOLI
|
|
# TXT_MAP_C17
|
|
CAIRO
|
|
# TXT_MAP_C18
|
|
KHARTOUM
|
|
# TXT_MAP_C19
|
|
N'DJAMENA
|
|
# TXT_MAP_C20
|
|
NOUAKCHOTT
|
|
# TXT_MAP_C21
|
|
YAMOUSSOUKRO
|
|
# TXT_MAP_C22
|
|
PORTO-NOVO
|
|
# TXT_MAP_C23
|
|
ABUJA
|
|
# TXT_MAP_C24
|
|
LIBREVILLE
|
|
# TXT_MAP_C25
|
|
YAOUNDE
|
|
# TXT_MAP_C26
|
|
BANGUI
|
|
# TXT_MAP_C27
|
|
KINSHASA
|
|
# TXT_MAP_C28
|
|
CAIRO
|
|
# TXT_MAP_C29
|
|
LUANDA
|
|
# TXT_MAP_C30
|
|
DAR-ES-SALAAM
|
|
# TXT_MAP_C31
|
|
WINDHOEK
|
|
# TXT_MAP_C32
|
|
MAPUTO
|
|
# TXT_MAP_C33
|
|
GABARONE
|
|
# TXT_MAP_C34
|
|
CAPE TOWN
|
|
# TXT_MAP_C35
|
|
NEGLIGIBLE
|
|
# TXT_MAP_GDP00
|
|
$162.7 BLN
|
|
# TXT_MAP_GDP01
|
|
$47.6 BLN
|
|
# TXT_MAP_GDP02
|
|
$1,131 BLN
|
|
# TXT_MAP_GDP03
|
|
$120 BLN
|
|
# TXT_MAP_GDP04
|
|
$164 BLN
|
|
# TXT_MAP_GDP05
|
|
$60.1 BLN
|
|
# TXT_MAP_GDP06
|
|
$21 BLN
|
|
# TXT_MAP_GDP07
|
|
$71.9 BLN
|
|
# TXT_MAP_GDP08
|
|
$77 BLN
|
|
# TXT_MAP_GDP09
|
|
$4.0 BLN
|
|
# TXT_MAP_GDP10
|
|
$47.3 BLN
|
|
# TXT_MAP_GDP11
|
|
$120.1 BLN
|
|
# TXT_MAP_GDP12
|
|
$14.0 BLN
|
|
# TXT_MAP_GDP13
|
|
$28.9 BLN
|
|
# TXT_MAP_GDP14
|
|
$39.2 BLN
|
|
# TXT_MAP_GDP15
|
|
$12.1 BLN
|
|
# TXT_MAP_GDP16
|
|
$1.0 BLN
|
|
# TXT_MAP_GDP17
|
|
$10.0 BLN
|
|
# TXT_MAP_GDP18
|
|
$1.7 BLN
|
|
# TXT_MAP_GDP19
|
|
$28.0 BLN
|
|
# TXT_MAP_GDP20
|
|
$5.3 BLN
|
|
# TXT_MAP_GDP21
|
|
$11.6 BLN
|
|
# TXT_MAP_GDP22
|
|
$1.3 BLN
|
|
# TXT_MAP_GDP23
|
|
$6.6 BLN
|
|
# TXT_MAP_GDP24
|
|
$8.3 BLN
|
|
# TXT_MAP_GDP25
|
|
$6.9 BLN
|
|
# TXT_MAP_GDP26
|
|
$2.0 BLN
|
|
# TXT_MAP_GDP27
|
|
$3.1 BLN
|
|
# TXT_MAP_GDP28
|
|
$104.0 BLN
|
|
# TXT_MAP_GDP29
|
|
JELGAVA
|
|
# TXT_MAP_PC00
|
|
GDANSK
|
|
# TXT_MAP_PC01
|
|
BYELISTOK
|
|
# TXT_MAP_PC02
|
|
BOBYRUSK
|
|
# TXT_MAP_PC03
|
|
IVANO-FRANKOVSK
|
|
# TXT_MAP_PC04
|
|
HANOVER
|
|
# TXT_MAP_PC05
|
|
DRESDEN
|
|
# TXT_MAP_PC06
|
|
OSTRAVA
|
|
# TXT_MAP_PC07
|
|
BRATISLAVA
|
|
# TXT_MAP_PC08
|
|
SALZBURG
|
|
# TXT_MAP_PC09
|
|
BUDAPEST
|
|
# TXT_MAP_PC10
|
|
TRIESTE
|
|
# TXT_MAP_PC11
|
|
ARAD
|
|
# TXT_MAP_PC12
|
|
CORINTH
|
|
# TXT_MAP_PC13
|
|
SHKODER
|
|
# TXT_MAP_PC14
|
|
SOFIA
|
|
# TXT_MAP_PC15
|
|
NIS
|
|
# TXT_MAP_PC16
|
|
BELGRADE
|
|
# TXT_MAP_PC17
|
|
?
|
|
# TXT_MAP_PC18
|
|
PARNU
|
|
# TXT_MAP_PC19
|
|
TMASSAH
|
|
# TXT_MAP_PC20
|
|
AL-ALAMYN
|
|
# TXT_MAP_PC21
|
|
AL-KHARIJAH
|
|
# TXT_MAP_PC22
|
|
AL-UBAYYID
|
|
# TXT_MAP_PC23
|
|
KAFIA-KINGI
|
|
# TXT_MAP_PC24
|
|
OUM HADJER
|
|
# TXT_MAP_PC25
|
|
MAO
|
|
# TXT_MAP_PC26
|
|
TIDJIKDJA
|
|
# TXT_MAP_PC27
|
|
ABIDJAN
|
|
# TXT_MAP_PC28
|
|
PORTO-NOVO
|
|
# TXT_MAP_PC29
|
|
ABUJA
|
|
# TXT_MAP_PC30
|
|
KOULA-MOUTOU
|
|
# TXT_MAP_PC31
|
|
BERTOUA
|
|
# TXT_MAP_PC32
|
|
BANGASSOU
|
|
# TXT_MAP_PC33
|
|
LODJA
|
|
# TXT_MAP_PC34
|
|
KINSHASA
|
|
# TXT_MAP_PC35
|
|
LUXOR
|
|
# TXT_MAP_PC36
|
|
CAIUNDO
|
|
# TXT_MAP_PC37
|
|
MZUZU
|
|
# TXT_MAP_PC38
|
|
KEETMANSHOOP
|
|
# TXT_MAP_PC39
|
|
XAI-XAI
|
|
# TXT_MAP_PC40
|
|
GHANZI
|
|
# TXT_MAP_PC41
|
|
CAPE TOWN
|
|
# TXT_MAP_PC42
|
|
GDI PROGRESSION
|
|
# TXT_MAP_GDI
|
|
NOD PROGRESSION
|
|
# TXT_MAP_NOD
|
|
LOCATING COORDINATES
|
|
# TXT_MAP_LOCATE
|
|
OF NEXT MISSION
|
|
# TXT_MAP_NEXT_MISSION
|
|
SELECT TERRITORY
|
|
# TXT_MAP_SELECT
|
|
TO ATTACK
|
|
# TXT_MAP_TO_ATTACK
|
|
POPULATION:
|
|
# TXT_MAP_GDISTAT0
|
|
GEOGRAPHIC AREA:
|
|
# TXT_MAP_GDISTAT1
|
|
CAPITAL:
|
|
# TXT_MAP_GDISTAT2
|
|
GOVERNMENT:
|
|
# TXT_MAP_GDISTAT3
|
|
GROSS DOMESTIC PRODUCT:
|
|
# TXT_MAP_GDISTAT4
|
|
POINT OF CONFLICT:
|
|
# TXT_MAP_GDISTAT5
|
|
MILITARY POWER:
|
|
# TXT_MAP_GDISTAT6
|
|
EXPENDABILITY:
|
|
# TXT_MAP_NODSTAT0
|
|
GOVT CORRUPTABILITY:
|
|
# TXT_MAP_NODSTAT1
|
|
NET WORTH:
|
|
# TXT_MAP_NODSTAT2
|
|
MILITARY STRENGTH:
|
|
# TXT_MAP_NODSTAT3
|
|
MILITARY RESISTANCE:
|
|
# TXT_MAP_NODSTAT4
|
|
LATVIA
|
|
# TXT_MAP_COUNTRYNAME0
|
|
POLAND
|
|
# TXT_MAP_COUNTRYNAME1
|
|
BELARUS
|
|
# TXT_MAP_COUNTRYNAME2
|
|
UKRAINE
|
|
# TXT_MAP_COUNTRYNAME3
|
|
GERMANY
|
|
# TXT_MAP_COUNTRYNAME4
|
|
CZECH REPUBLIC
|
|
# TXT_MAP_COUNTRYNAME5
|
|
SLOVAKIA
|
|
# TXT_MAP_COUNTRYNAME6
|
|
AUSTRIA
|
|
# TXT_MAP_COUNTRYNAME7
|
|
HUNGARY
|
|
# TXT_MAP_COUNTRYNAME8
|
|
SLOVENIA
|
|
# TXT_MAP_COUNTRYNAME9
|
|
ROMANIA
|
|
# TXT_MAP_COUNTRYNAME10
|
|
GREECE
|
|
# TXT_MAP_COUNTRYNAME11
|
|
ALBANIA
|
|
# TXT_MAP_COUNTRYNAME12
|
|
BULGARIA
|
|
# TXT_MAP_COUNTRYNAME13
|
|
YUGOSLAVIA
|
|
# TXT_MAP_COUNTRYNAME14
|
|
BOSNIA/HERZOGOVINA
|
|
# TXT_MAP_COUNTRYNAME15
|
|
LIBYA
|
|
# TXT_MAP_COUNTRYNAME16
|
|
EGYPT
|
|
# TXT_MAP_COUNTRYNAME17
|
|
SUDAN
|
|
# TXT_MAP_COUNTRYNAME18
|
|
CHAD
|
|
# TXT_MAP_COUNTRYNAME19
|
|
MAURITANIA
|
|
# TXT_MAP_COUNTRYNAME20
|
|
IVORY COAST
|
|
# TXT_MAP_COUNTRYNAME21
|
|
BENIN
|
|
# TXT_MAP_COUNTRYNAME22
|
|
NIGERIA
|
|
# TXT_MAP_COUNTRYNAME23
|
|
GABON
|
|
# TXT_MAP_COUNTRYNAME24
|
|
CAMEROON
|
|
# TXT_MAP_COUNTRYNAME25
|
|
CENTRAL AFRICAN REPUBLIC
|
|
# TXT_MAP_COUNTRYNAME26
|
|
ZAIRE
|
|
# TXT_MAP_COUNTRYNAME27
|
|
ANGOLA
|
|
# TXT_MAP_COUNTRYNAME28
|
|
TANZANIA
|
|
# TXT_MAP_COUNTRYNAME29
|
|
NAMIBIA
|
|
# TXT_MAP_COUNTRYNAME30
|
|
MOZAMBIQUE
|
|
# TXT_MAP_COUNTRYNAME31
|
|
BOTSWANA
|
|
# TXT_MAP_COUNTRYNAME32
|
|
SOUTH AFRICA
|
|
# TXT_MAP_COUNTRYNAME33
|
|
ESTONIA
|
|
# TXT_MAP_COUNTRYNAME34
|
|
REPUBLIC
|
|
# TXT_MAP_GOVT0
|
|
DEMOCRATIC STATE
|
|
# TXT_MAP_GOVT1
|
|
FEDERAL REPUBLIC
|
|
# TXT_MAP_GOVT2
|
|
CONST. REPUBLIC
|
|
# TXT_MAP_GOVT3
|
|
PARL. DEMOCRACY
|
|
# TXT_MAP_GOVT4
|
|
PRES. PARL. REPUBLIC
|
|
# TXT_MAP_GOVT5
|
|
DEMOCRACY
|
|
# TXT_MAP_GOVT6
|
|
IN TRANSITION
|
|
# TXT_MAP_GOVT7
|
|
ISLAMIC SOCIALIST
|
|
# TXT_MAP_GOVT8
|
|
MILITARY
|
|
# TXT_MAP_GOVT9
|
|
ISLAMIC REPUBLIC
|
|
# TXT_MAP_GOVT10
|
|
PARL. REPUBLIC
|
|
# TXT_MAP_GOVT11
|
|
LOCAL MILITIA
|
|
# TXT_MAP_ARMY0
|
|
STATE MILITIA
|
|
# TXT_MAP_ARMY1
|
|
NATIONAL GUARD
|
|
# TXT_MAP_ARMY2
|
|
FREE STANDING ARMY
|
|
# TXT_MAP_ARMY3
|
|
?
|
|
# TXT_MAP_ARMY4
|
|
NATIONAL POWER
|
|
# TXT_MAP_ARMY5
|
|
RESPECTABLE
|
|
# TXT_MAP_MILITARY0
|
|
FORMIDABLE
|
|
# TXT_MAP_MILITARY1
|
|
LAUGHABLE
|
|
# TXT_MAP_MILITARY2
|
|
REASONABLE
|
|
# TXT_MAP_MILITARY3
|
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INSIGNIFICANT
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# TXT_MAP_MILITARY4
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CLICK TO CONTINUE
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# TXT_MAP_CLICK2
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LOW
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# TXT_MAP_LMH0
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MEDIUM
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# TXT_MAP_LMH1
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HIGH
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# TXT_MAP_LMH2
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TIME:
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# TXT_SCORE_TIME
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LEADERSHIP:
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# TXT_SCORE_LEAD
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EFFICIENCY:
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# TXT_SCORE_EFFI
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TOTAL SCORE:
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# TXT_SCORE_TOTA
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CASUALTIES:
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# TXT_SCORE_CASU
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NEUTRAL:
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# TXT_SCORE_NEUT
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GDI:
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# TXT_SCORE_GDI
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BUILDINGS LOST
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# TXT_SCORE_BUIL
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BUILDINGS
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# TXT_SCORE_BUIL1
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LOST:
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# TXT_SCORE_BUIL2
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TOP SCORES
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# TXT_SCORE_TOP
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ENDING CREDITS:
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# TXT_SCORE_ENDCRED
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%dh %dm
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# TXT_SCORE_TIMEFORMAT1
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%dm
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# TXT_SCORE_TIMEFORMAT2
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NOD:
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# TXT_SCORE_NOD
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Dialing...
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# TXT_DIALING
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Dialing Canceled
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# TXT_DIALING_CANCELED
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Waiting for Call...
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# TXT_WAITING_FOR_CALL
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Answering Canceled
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# TXT_ANSWERING_CANCELED
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Engineer
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# TXT_E7
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Special Options
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# TXT_SPECIAL_OPTIONS
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Targeting flash visible to all.
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# TXT_VISIBLE_TARGET
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Allow targeting of trees.
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# TXT_TREE_TARGET
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Allow undeploy of construction yard.
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# TXT_MCV_DEPLOY
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Employ smarter self defense logic.
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# TXT_SMART_DEFENCE
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Moderate production speed.
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# TXT_SLOW_BUILD
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Use three point turn logic.
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# TXT_THREE_POINT
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Tiberium will grow.
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# TXT_TIBERIUM_GROWTH
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Tiberium will spread.
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# TXT_TIBERIUM_SPREAD
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Disable building "bib" pieces.
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# TXT_ROAD_PIECES
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Allow running from immediate threats.
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# TXT_SCATTER
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Not a Null Modem Cable Attached!\rIt is a modem or loopback cable.
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# TXT_MODEM_OR_LOOPBACK
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Map
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# TXT_MAP
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From Computer:
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# TXT_FROM_COMPUTER
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Prepare to die!
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# TXT_COMP_MSG1
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How about a bullet sandwich?!
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# TXT_COMP_MSG2
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Incoming!
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# TXT_COMP_MSG3
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I see you!
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# TXT_COMP_MSG4
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Hey, I'm over here!
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# TXT_COMP_MSG5
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Come get some!
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# TXT_COMP_MSG6
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I got you!
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# TXT_COMP_MSG7
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You humans are never a challenge!
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# TXT_COMP_MSG8
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Abort, Retry, Ignore? (Ha ha!)
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# TXT_COMP_MSG9
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Format another? (Just kidding!)
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# TXT_COMP_MSG10
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Beat me and I'll reboot!
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# TXT_COMP_MSG11
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You're artificial intelligence!
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# TXT_COMP_MSG12
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My AI is better than your AI.
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# TXT_COMP_MSG13
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Air Strike
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# TXT_THEME_AIRSTRIKE
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Demolition
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# TXT_THEME_HEAVYG
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Untamed Land
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# TXT_THEME_J1
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Take 'em Out
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# TXT_THEME_JDI_V2
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Radio
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# TXT_THEME_RADIO
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Rain In The Night
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# TXT_THEME_RAIN
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Canyon Chase
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# TXT_THEME_IND2
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Heartbreak
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# TXT_THEME_HEART
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Blossom Tree
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# TXT_BLOSSOM_TREE
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Restate
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# TXT_RESTATE_MISSION
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Computer
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# TXT_COMPUTER
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Unit Count:
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# TXT_COUNT
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Tech Level:
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# TXT_LEVEL
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Opponent
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# TXT_OPPONENT
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Kills:
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# TXT_KILLS_COLON
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Video
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# TXT_VIDEO
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Nikoomba
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# TXT_C10
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Capture The Flag
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# TXT_CAPTURE_THE_FLAG
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Ride of the Valkyries
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# TXT_THEME_VALK
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Mission Objective
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# TXT_OBJECTIVE
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Mission
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# TXT_MISSION
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No saved games available.
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# TXT_NO_SAVES
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Civilian Building
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# TXT_CIVILIAN_BUILDING
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Technician
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# TXT_TECHNICIAN
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Visceroid
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# TXT_VISCEROID
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Save game options are not allowed during a multiplayer session.
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# TXT_NO_SAVELOAD
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Defender has the advantage.
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# TXT_DEFENDER_ADVANTAGE
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Show true object names.
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# TXT_SHOW_NAMES
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Agent Delphi
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# TXT_DELPHI
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Would you like to replay this mission?
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# TXT_TO_REPLAY
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Reconnecting to %s.
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# TXT_RECONN_TO
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Please wait %02d seconds.
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# TXT_PLEASE_WAIT
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Do you wish\rto surrender?
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# TXT_SURRENDER
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GLOBAL DEFENSE INITIATIVE
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# TXT_GDI_NAME
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BROTHERHOOD OF NOD
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# TXT_NOD_NAME
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SELECT TRANSMISSION
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# TXT_SEL_TRANS
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Your game name must be unique.
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# TXT_GAMENAME_MUSTBE_UNIQUE
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Game is closed.
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# TXT_GAME_IS_CLOSED
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Your name must be unique.
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# TXT_NAME_MUSTBE_UNIQUE
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Reconnecting to %s
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# TXT_RECONNECTING_TO
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Waiting for connections...
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# TXT_WAITING_FOR_CONNECTIONS
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Time allowed: %02d seconds
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# TXT_TIME_ALLOWED
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Press ESC to cancel.
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# TXT_PRESS_ESC
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From Computer: It's just you and me now!
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# TXT_JUST_YOU_AND_ME
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Capture the Flag:
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# TXT_CAPTURE_THE_FLAG_COLON
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Dr. Chan
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# TXT_CHAN
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%s has allied with %s
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# TXT_HAS_ALLIED
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%s declares war on %s
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# TXT_AT_WAR
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Select a target
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# TXT_SEL_TARGET
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Allow separate helipad purchase
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# TXT_SEPARATE_HELIPAD
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Resign Game
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# TXT_RESIGN
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Tiberium grows quickly.
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# TXT_TIBERIUM_FAST
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Answering...
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# TXT_ANSWERING
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Initializing Modem...
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# TXT_INITIALIZING_MODEM
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Scenarios don't match.
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# TXT_SCENARIOS_DO_NOT_MATCH
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Power Output
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# TXT_POWER_OUTPUT
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Power Output (low)
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# TXT_POWER_OUTPUT_LOW
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Continue
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# TXT_CONTINUE
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Data Queue Overflow
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# TXT_QUEUE_FULL
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%s changed game options!
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# TXT_SPECIAL_WARNING
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Please insert a Command & Conquer CD into the CD-ROM drive.
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# TXT_CD_DIALOG_1
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Please insert CD %d (%s) into the CD-ROM drive.
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# TXT_CD_DIALOG_2
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Command & Conquer is unable to detect your CD ROM drive.
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# TXT_CD_ERROR1
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No Sound Card Detected
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# TXT_NO_SOUND_CARD
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UNKNOWN
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# TXT_UNKNOWN
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(old)
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# TXT_OLD_GAME
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Insufficient Disk Space to run Command & Conquer.
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# TXT_NO_SPACE
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You must have %d megabytes of free disk space.
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# TXT_MUST_HAVE_SPACE
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Run SETUP program first.
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# TXT_RUN_SETUP
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Waiting for Opponent
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# TXT_WAITING_FOR_OPPONENT
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Please select 'Settings' to setup default configuration
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# TXT_SELECT_SETTINGS
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Prison
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# TXT_PRISON
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Game Saved
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# TXT_GAME_WAS_SAVED
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Insufficient disk space to save a game. Please delete a previous save to free up some disk space and try again.
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# TXT_SPACE_CANT_SAVE
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Invalid Port/Address.\rCOM 1-4 OR ADDRESS
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# TXT_INVALID_PORT_ADDRESS
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Invalid Port and/or IRQ settings
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# TXT_INVALID_SETTINGS
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IRQ already in use
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# TXT_IRQ_ALREADY_IN_USE
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Abort
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# TXT_ABORT
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Restart
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# TXT_RESTART
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Mission is restarting.\rPlease wait...
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# TXT_RESTARTING
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Mission is loading.\rPlease wait...
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# TXT_LOADING
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Error in the InitString
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# TXT_ERROR_IN_INITSTRING
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