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# .profile
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# Arf! I'm Tony Bark. 🦊
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I'm a self-taught indie developer focused on cross-platform games using Godot and desktop applications built with Tauri. I always aim for high maintainability with minimal technical debt. Earlier Tauri projects utilized Vue for the frontend, but starting with [Amtrak Status](https://github.com/tonytins/amtkstat), I've shifted to .NET Blazor. For all .NET-based programs, I target the latest LTS releases and strive to provide the bare minimum long-term support.
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I design my libraries and applications—whether desktop or CLI—to be functional from day one. They're crafted for my own use, but you can use them too, even if it's just for a simple need or experimentation.
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Before committing an initial release, I rigorously test everything on my own systems. However, being a solo developer, I can't guarantee perfect compatibility across other platforms. I also follow a .NET-style versioning scheme, with version numbers starting in the 100s, either in the minor or patch section, for every type of software.
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I'm not chasing perfection, just reliability. You can thank my very first public release, [Blue Rose](https://github.com/tonytins/BlueRoseClassic), for shaping that mindset.
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- 🛠️ Most comfortable using `C#` and `Blazor`
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- 👍 Familiar with `Tauri` and `Rust`
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- 📚 Currently learning `Zig`, `GDscript`, `C`[^1]
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[^1]: Indirectly through Zig.
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