// I hereby waive this project under the public domain - see UNLICENSE for details. const string banner = "=== Publish Times ==="; var numberOfArticles = 5; // Define how many articles to schedule var startTime = new TimeSpan(9, 0, 0); // Starting time at 9:00 AM var rng = new Random(); var scheduledTimes = new List(); var storeSchedule = new List(); // App directory is used for config file var appDir = Directory.GetCurrentDirectory(); // File directory is used for file location set in config var fileDir = Directory.GetCurrentDirectory(); var communities = new[] { "Games", "Politics", "Research", "Technology" }; var scheduleFile = "schedule.txt"; var cfgFile = "config.toml"; for (int i = 0; i < numberOfArticles; i++) { var baseDelayHours = rng.Next(2, 4); // Randomly choose between 2-3 hours delay var minutesToAdd = rng.Next(0, 60); // Randomly choose minutes (0-59) // Calculate new time by adding base delay and random minutes var nextTime = startTime.Add(new TimeSpan(baseDelayHours, minutesToAdd, 0)); // Check if the new time is within 30 minutes of any existing time while (scheduledTimes.Exists(previousTime => Math.Abs((nextTime - previousTime).TotalMinutes) < 30)) { // If the new time is within 30 minutes of an existing time, adjust it nextTime = nextTime.Add(new TimeSpan(0, 30, 0)); } scheduledTimes.Add(nextTime); startTime = nextTime; // Update start time for the next article } string TimeSpanToAMPM(TimeSpan time) { var minutes = time.TotalMinutes; var hours12 = time.Hours % 12; if (hours12 == 0) hours12 = 1; var period = time.Hours >= 12 ? "PM" : "AM"; return $"{hours12}:{time.Minutes:D2} {period}"; } Console.WriteLine(banner); foreach (var time in scheduledTimes) { var articleTime = $"Article {scheduledTimes.IndexOf(time) + 1} Scheduled at: {TimeSpanToAMPM(time)}"; // Correct format string to display time in 12-hour format with AM/PM Console.WriteLine(articleTime); // Store the schedule to memory for option export storeSchedule.Add(articleTime); } // Give the user an option to export the schedule Console.WriteLine("Export? Y/N"); if (Console.ReadKey().Key == ConsoleKey.Y) { var cfgPath = Path.Combine(appDir, cfgFile); var filePath = Path.Combine(fileDir, scheduleFile); var appendSchedule = false; var topic = ""; var chooseTopic = rng.Next(0, communities.Length); topic = communities[chooseTopic]; // If the config file exists, read from that but don't assume anything is filled if (File.Exists(cfgPath)) { var toml = File.ReadAllText(cfgPath); var model = Toml.ToModel(toml); var usrDir = (string)model["path"]; var usrFileName = (string)model["file"]; // var usrList = (string[])model["communities"]; if (!string.IsNullOrEmpty(usrDir)) fileDir = usrDir; if (!string.IsNullOrEmpty(usrFileName)) scheduleFile = usrFileName; /* if (usrList.Length > 0) { var chooseUsrTopic = rng.Next(0, usrList.Length); topic = usrList[chooseUsrTopic]; } */ // Set new file Path filePath = Path.Combine(fileDir, scheduleFile); } // If the file already exists, assume a previous schedule was written if (File.Exists(filePath)) { Console.WriteLine($"{Environment.NewLine}Add another schedule? Y/N"); if (Console.ReadKey().Key == ConsoleKey.Y) appendSchedule = true; } // Write to file. using (var outputFile = new StreamWriter(filePath, appendSchedule)) { outputFile.WriteLine($" === {topic} ==="); foreach (var line in storeSchedule) outputFile.WriteLine(line); } } // Clear list from memory before exit storeSchedule.Clear();