2025-02-02 01:34:43 -05:00
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using SimsPersonalityGenerator;
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2025-02-02 03:09:17 -05:00
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var sim = new Sim();
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2025-02-02 04:09:53 -05:00
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2025-02-02 01:34:43 -05:00
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Console.WriteLine("Generated Personality:");
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2025-02-02 03:09:17 -05:00
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Console.WriteLine(sim);
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2025-02-02 01:34:43 -05:00
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// Example of setting one trait higher and compensating for the differences
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2025-02-02 04:09:53 -05:00
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Console.WriteLine("\nSetting niceness higher...");
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sim.RebalanceTraits(Traits.Nice, true);
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2025-02-02 03:09:17 -05:00
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Console.WriteLine(sim);
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