bullseye/lib/game_model.dart

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class GameModel {
static const SLIDER_CONST = 50;
static const SCORE_START = 0;
static const ROUND_START = 0;
GameModel(this.target,
[this.current = SLIDER_CONST,
this.totalScore = SCORE_START,
this.round = ROUND_START]);
late int target;
late int current;
late int totalScore;
late int round;
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}