bullseye/lib/main.dart
2021-05-08 19:41:13 -04:00

72 lines
1.8 KiB
Dart

import 'package:flutter/material.dart';
void main() => runApp(BullsEyeApp());
class BullsEyeApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'BullsEye',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: GamePage(title: 'BullsEye'),
);
}
}
class GamePage extends StatefulWidget {
GamePage({Key? key, this.title}) : super(key: key);
final String? title;
@override
_GamePageState createState() => _GamePageState();
}
class _GamePageState extends State<GamePage> {
bool _alertIsVisable = false;
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text("Hello World!",
style: TextStyle(
fontWeight: FontWeight.bold, color: Colors.green)),
TextButton(
child: Text('Hit me!'),
onPressed: () {
this._alertIsVisable = true;
_showAlert(context);
})
],
),
),
);
}
void _showAlert(BuildContext context) {
Widget okButton = TextButton(
child: Text("Awesome!"),
onPressed: () {
Navigator.of(context).pop();
this._alertIsVisable = false;
print("Awesome Pressed! $_alertIsVisable");
});
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Hello There."),
content: Text("This is my first pop-up."),
actions: <Widget>[okButton],
elevation: 5,
);
});
}
}