refactor to use mediator pattern with EventBus

This commit is contained in:
Antti Hakkarainen 2023-02-17 21:07:11 +02:00
parent a4136c937f
commit 0cf64a4bc9
15 changed files with 212 additions and 225 deletions

12
scripts/Simulation.gd Normal file
View file

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class_name Simulation
extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass