initial game files
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scripts/Main.gd
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scripts/Main.gd
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# - "Cube Clicker 2000" where you click a spot and a cube appears there.
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# - Then add different shapes or colors of cubes.
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# - Then clamp their positions to be on a grid.
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# - Then make it so that when you add yellow cubes, yellow desire meter goes down and green meter goes up.
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# - Then click a bunch of grey cubes in a row and have them automatically flatten out into flat grey cubes (roads).
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# - Then click and drag to draw the lines of grey cubes.
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# - etc.
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extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready():
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DisplayServer.window_set_size(
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Vector2i(Globals.DEFAULT_X_RES, Globals.DEFAULT_Y_RES)
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)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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pass
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