diff --git a/README.md b/README.md index 2687d7d..be1acc0 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ https://github.com/bsimser/Micropolis/blob/develop/Micropolis/Assets/Micropolis/ Made using Godot 4 game engine, Vulkan renderer. -Features implemented as of 15.2.2023: +Features implemented as of 19.2.2023: - Mapgen based on provided .png image - Map sizes 128x128 - 4096x4096, one tile is ~3x3 meters - Procedural forest generation with noise map @@ -15,8 +15,15 @@ Features implemented as of 15.2.2023: - Camera rotation with arrow keys, in 45 degree steps, or stepless - Minimap: move camera with mouse clicks - Minimap: show the camera view with a rectangle +- Layers: show the parcel layers +- Basic mainmenu with new game, resume and exit working Example screenshots: + +Main menu: +![acsim_2023-2-16_22_49-20](https://user-images.githubusercontent.com/107028220/219901492-db5a14c3-eebb-4616-935a-93be6674e58e.png) + +Game view: game_view01 With a rotated camera (and a rotated camera box in minimap):