initial biome generation with forest support

This commit is contained in:
Antti Hakkarainen 2023-02-10 17:18:47 +02:00
parent 4d7af7ed69
commit 4030f040b6
10 changed files with 200 additions and 12 deletions

View file

@ -10,14 +10,14 @@ class_name Main
extends Node
# The idea is for the user to be able to choose the map from GUI later
var map_filename: String = "res://maps/tampere_200px_crop.png"
var map_filename: String = "res://maps/varkaus_256x256px_test.png"
var _world := World.new()
var _world_generator := WorldGeneration.new()
func _init():
DisplayServer.window_set_size(
#Vector2i(Globals.DEFAULT_X_RES, Globals.DEFAULT_Y_RES)
Vector2i(2560,1440)
Vector2i(3800,2000)
)
# Called when the node enters the scene tree for the first time.