initial biome generation with forest support
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10 changed files with 200 additions and 12 deletions
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@ -10,14 +10,14 @@ class_name Main
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extends Node
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# The idea is for the user to be able to choose the map from GUI later
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var map_filename: String = "res://maps/tampere_200px_crop.png"
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var map_filename: String = "res://maps/varkaus_256x256px_test.png"
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var _world := World.new()
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var _world_generator := WorldGeneration.new()
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func _init():
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DisplayServer.window_set_size(
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#Vector2i(Globals.DEFAULT_X_RES, Globals.DEFAULT_Y_RES)
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Vector2i(2560,1440)
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Vector2i(3800,2000)
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)
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# Called when the node enters the scene tree for the first time.
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