prototype minimap

This commit is contained in:
Antti Hakkarainen 2023-02-13 23:49:50 +02:00
parent ad598f980e
commit 57d47c5eed
7 changed files with 131 additions and 53 deletions

View file

@ -4,6 +4,7 @@ extends Control
signal button_pressed(button_name)
@onready var debug_info = get_node(Globals.DEBUGINFO_NODE)
@onready var minimap:Minimap
# name, position
var buttons = {
@ -19,14 +20,15 @@ var buttons = {
# Called when the node enters the scene tree for the first time.
func _ready():
create_buttons()
minimap = Minimap.new()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
debug_info.set_text(
str(get_viewport().get_mouse_position()) +"\n" +
"FPS " + str(Engine.get_frames_per_second()) + "\n" +
"Zoom lvl: " + str(Globals.CAMERA_ZOOM_LEVEL) + "\n" +
"Chunk queue: " + str(Globals.chunk_queue.size()) + "\n" +
"Zoom lvl: " + str(Globals.CAMERA_ZOOM_LEVEL) + "\n" +
"Camera pos: " + str(Globals.CAMERA_POSITION)
)