give each debug info its own label
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13 changed files with 262 additions and 128 deletions
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@ -22,7 +22,7 @@ var chunks_loaded:int = 0
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@export var map_parcel_data:Array[Array] = [[]]
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# current camera zoom level
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@export var CAMERA_ZOOM_LEVEL:float
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@export var CAMERA_ZOOM_LEVEL:float = 1.0
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@export var CAMERA_POSITION:Vector2i
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# minimap texture, used also as save game's imagetexture
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