give each debug info its own label
This commit is contained in:
parent
01d896c7dc
commit
63afd68cbf
13 changed files with 262 additions and 128 deletions
|
@ -10,7 +10,7 @@ extends Node2D
|
|||
# which is extremely slow in godot 4.0, 4096x4096 takes minutes to fill with set_cell() commands
|
||||
|
||||
|
||||
signal chunk_stats(chunks, removal_queue)
|
||||
signal chunk_stats(chunks:int, removal_queue:int)
|
||||
|
||||
var chunks:Dictionary = {}
|
||||
var chunks_to_remove:Array[Chunk] = []
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue