give each debug info its own label

This commit is contained in:
Antti Hakkarainen 2023-02-18 23:49:16 +02:00
parent 01d896c7dc
commit 63afd68cbf
13 changed files with 262 additions and 128 deletions

View file

@ -2,13 +2,25 @@ class_name UILayer
extends CanvasLayer
@onready var node_minimap:Minimap
@onready var node_ui_control:UIControl
@onready var node_camera_marker:CameraMarker
func _ready() -> void:
node_minimap = find_child("Minimap")
node_camera_marker = find_child("CameraMarker")
node_ui_control = find_child("UIControl")
func set_ready() -> void:
node_minimap.set_ready()
node_ui_control.set_ready()
func camera_rotation_changed(new_rotation):
node_camera_marker.set_camera_marker_rotation(new_rotation)
func camera_zoom_changed(new_zoom_factor):
node_camera_marker.set_camera_marker_zoom(new_zoom_factor)