fix minimap colors
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parent
57d47c5eed
commit
63ea78592a
10 changed files with 155 additions and 92 deletions
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@ -5,6 +5,7 @@ var x:int = -1
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var y:int = -1
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var should_remove:bool = false
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# Called when the node enters the scene tree for the first time.
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func _init(ypos:int, xpos:int, sr: bool):
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self.x = xpos
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@ -18,9 +19,11 @@ func _init(ypos:int, xpos:int, sr: bool):
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y*Globals.CHUNK_SIZE.y*Globals.TILE_SIZE_Y
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)
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func _ready():
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generate_chunk()
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func _draw():
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self.draw_rect(
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Rect2(
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@ -33,6 +36,7 @@ func _draw():
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false
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)
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func generate_chunk() -> void:
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for row in Globals.CHUNK_SIZE.y:
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for col in Globals.CHUNK_SIZE.x:
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