implement tilemap chunk generator
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12 changed files with 244 additions and 1592 deletions
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@ -22,7 +22,11 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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debug_info.set_text(str(get_viewport().get_mouse_position()) +"\n" + "FPS " + str(Engine.get_frames_per_second()))
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debug_info.set_text(
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str(get_viewport().get_mouse_position()) +"\n" +
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"FPS " + str(Engine.get_frames_per_second()) + "\n" +
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"Zoom lvl: " + str(Globals.CAMERA_ZOOM_LEVEL)
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)
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# defines construction toolbar buttons
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func create_buttons():
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