refactor worldgen, still not optimal

This commit is contained in:
Antti Hakkarainen 2023-02-10 20:32:00 +02:00
parent 4030f040b6
commit 83343c9be6
6 changed files with 195 additions and 179 deletions

View file

@ -470,7 +470,14 @@ texture = ExtResource("5_bqev6")
0:0/2/flip_v = true
0:0/3 = 3
0:0/3/transpose = true
1:0/next_alternative_id = 4
1:0/0 = 0
1:0/1 = 1
1:0/1/flip_h = true
1:0/2 = 2
1:0/2/flip_v = true
1:0/3 = 3
1:0/3/transpose = true
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
@ -1528,6 +1535,7 @@ offset_right = 936.0
offset_bottom = 256.0
horizontal_alignment = 2
[connection signal="set_camera_position" from="." to="World/CameraZoom2D" method="_on_set_camera_position"]
[connection signal="button_pressed" from="UILayer/Control" to="World" method="_on_control_button_pressed"]
[connection signal="pressed" from="UILayer/Control/ConstructionPanel/button_residental" to="UILayer/Control" method="_on_button_residental_pressed"]
[connection signal="pressed" from="UILayer/Control/ConstructionPanel/button_commercial" to="UILayer/Control" method="_on_button_commercial_pressed"]