refactor worldgen, still not optimal

This commit is contained in:
Antti Hakkarainen 2023-02-10 20:32:00 +02:00
parent 4030f040b6
commit 83343c9be6
6 changed files with 195 additions and 179 deletions

View file

@ -24,7 +24,7 @@ func _set_camera_zoom_level(value: float) -> void:
Globals.CAMERA_ZOOM_DURATION
)
func _on_world_set_camera_position(pos: Vector2) -> void:
func _on_set_camera_position(pos: Vector2) -> void:
self.position = pos
func _unhandled_input(event):