move source files to separate folders

This commit is contained in:
Antti Hakkarainen 2023-02-18 10:45:19 +02:00
parent e619b9a6df
commit 99b28ecfa3
23 changed files with 34 additions and 34 deletions

View file

@ -1,23 +0,0 @@
class_name Game
extends Node2D
@onready var node_chunkhandler:ChunkHandler
@onready var node_mapbackground:MapBackground
func _ready() -> void:
node_chunkhandler = find_child("ChunkHandler")
node_mapbackground = find_child("MapBackground")
# sets the minimap texture as map background to avoid jarring transitions
func _on_minimap_set_map_background_texture(sprite, scaling:Vector2) -> void:
self.set_map_background_texture(sprite, scaling)
func set_ready() -> void:
node_chunkhandler.set_ready()
func set_map_background_texture(sprite, scaling:Vector2) -> void:
node_mapbackground.set_map_background_texture(sprite, scaling)