separate func for tile placement error checking

This commit is contained in:
Antti Hakkarainen 2023-02-08 22:29:12 +02:00
parent c440e5f482
commit 9f2dbb2a1d
8 changed files with 87 additions and 70 deletions

View file

@ -1,4 +1,4 @@
extends Node2D
extends TileMap
func _process(delta):
func _process(_delta):
position = get_viewport().get_mouse_position()