separate func for tile placement error checking
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8 changed files with 87 additions and 70 deletions
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@ -1,8 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://sqvd1ev6ubp"]
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[gd_scene load_steps=2 format=3 uid="uid://sqvd1ev6ubp"]
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[ext_resource type="Script" path="res://scenes/Building.gd" id="1_uqlnt"]
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[ext_resource type="Texture2D" uid="uid://dabmo11wkiwm3" path="res://art/buildings/building_grid.png" id="1_yd1tr"]
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[node name="Building" type="Sprite2D"]
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texture = ExtResource("1_yd1tr")
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script = ExtResource("1_uqlnt")
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