fix regressions when restructuring nodes

This commit is contained in:
Antti Hakkarainen 2023-02-17 13:58:10 +02:00
parent f35d27b518
commit a4136c937f
7 changed files with 161 additions and 88 deletions

View file

@ -23,12 +23,12 @@ func _draw():
pass
#func _process(_delta):
# if !is_mouse_inside_minimap and observe_mouse_inside_minimap:
# node_camera_marker.set_position(Vector2(
# Globals.CAMERA_POSITION.x / position_multiplier,
# Globals.CAMERA_POSITION.y / position_multiplier,
# ))
func _process(_delta):
if !is_mouse_inside_minimap and observe_mouse_inside_minimap:
node_camera_marker.set_position(Vector2(
Globals.CAMERA_POSITION.x / position_multiplier,
Globals.CAMERA_POSITION.y / position_multiplier,
))
func _on_mouse_entered():
@ -74,6 +74,7 @@ func generate_minimap() -> void:
func set_camera_marker() -> void:
node_camera_marker = self.find_child("CameraMarker")
node_camera_marker.set_camera_marker()
func set_minimap() -> void: