camera zoom in/out & camera panning

This commit is contained in:
Antti Hakkarainen 2023-02-07 19:21:51 +02:00
parent 24a05c557d
commit acf1ed5423
17 changed files with 774 additions and 80 deletions

BIN
art/placeholder/indoors.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c1nssojjcesom"
path="res://.godot/imported/indoors.png-0385194c4b5190bd9e7e9194dfc3e4e8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/placeholder/indoors.png"
dest_files=["res://.godot/imported/indoors.png-0385194c4b5190bd9e7e9194dfc3e4e8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dakvtfpnjuwwl"
path="res://.godot/imported/outdoors.png-7d3b490bfc156077300af39882442502.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/placeholder/outdoors.png"
dest_files=["res://.godot/imported/outdoors.png-7d3b490bfc156077300af39882442502.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bg55nglnk8uci"
path="res://.godot/imported/vehicles.png-502f12d58ac50ed88adfdecffc422010.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/placeholder/vehicles.png"
dest_files=["res://.godot/imported/vehicles.png-502f12d58ac50ed88adfdecffc422010.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1