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+# ACSIM
+A Micropolis clone. This is mainly a hobby project which helps me to learn how to do new things.
+
+Uses placeholder graphics from Micropolis during the prototype phase, until I can make my own graphics:
+https://github.com/bsimser/Micropolis/blob/develop/Micropolis/Assets/Micropolis/Resources/Tilesets/classic95/tiles.png
+
+Made using Godot 4 game engine, Vulkan renderer.
+
+Features implemented as of 15.2.2023:
+- Mapgen based on provided .png image
+- Map sizes 128x128 - 4096x4096, one tile is ~3x3 meters
+- Procedural forest generation with noise map
+- Chunk rendering to support larger maps
+- Camera pan, zoom in, and out with mouse
+- Camera rotation with arrow keys, in 45 degree steps, or stepless
+- Minimap: move camera with mouse clicks
+- Minimap: show the camera view with a rectangle
+
+Example screenshots:
+
+
+With a rotated camera (and a rotated camera box in minimap):
+