display minimap sprite as map background

This commit is contained in:
Antti Hakkarainen 2023-02-15 21:13:24 +02:00
parent d07708ff01
commit d31fced182
15 changed files with 135 additions and 56 deletions

View file

@ -5,12 +5,12 @@ extends Camera2D
signal camera_rotation_changed(new_rotation)
signal camera_zoom_changed(new_zoom_factor)
var is_panning_camera = false
var tween
var is_panning_camera:bool = false
var tween:Tween
var chunk_in_px:Vector2i = Vector2i(Globals.CHUNK_SIZE.x*Globals.TILE_SIZE_X, Globals.CHUNK_SIZE.y*Globals.TILE_SIZE_Y)
var game_res = DisplayServer.window_get_size(0)
var x_min_limit = self.game_res.x/2 - chunk_in_px.x
var game_res:Vector2i = DisplayServer.window_get_size(0)
var x_min_limit:int = self.game_res.x/2 - chunk_in_px.x
func _on_main_worldgen_ready() -> void: