display minimap sprite as map background

This commit is contained in:
Antti Hakkarainen 2023-02-15 21:13:24 +02:00
parent d07708ff01
commit d31fced182
15 changed files with 135 additions and 56 deletions

View file

@ -45,7 +45,7 @@ const TILESET_TERRAIN:TileSet = preload("res://scenes/Chunk.tres")
var map_size:int = 0
# store terrain type (water, land, forest etc. for every map cell)
var map_terrain_data:Array[Array] = [[]]
var map_terrain_data:Array[PackedInt32Array] = [[]]
# preprocess and store exact tile for every map cell to speed up setting tiles
var map_tile_data:Array[Array] = [[]]
@ -55,7 +55,7 @@ var map_tile_data:Array[Array] = [[]]
# CAMERA SETTINGS #
###################################
var camera_marker
var camera_marker:Sprite2D
# GAME WINDOW DEFAULT SIZE
const DEFAULT_X_RES:int = 1920
@ -66,7 +66,7 @@ var CAMERA_ZOOM_LEVEL: float = 1.0
var CAMERA_POSITION:Vector2i
# camera movement settings
const CAMERA_MIN_ZOOM_LEVEL: float = 0.5
const CAMERA_MIN_ZOOM_LEVEL: float = 0.1
const CAMERA_MAX_ZOOM_LEVEL: float = 2.0
const CAMERA_ZOOM_FACTOR: float = 0.1
const CAMERA_ZOOM_DURATION: float = 0.1