display minimap sprite as map background
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d07708ff01
commit
d31fced182
15 changed files with 135 additions and 56 deletions
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@ -45,7 +45,7 @@ const TILESET_TERRAIN:TileSet = preload("res://scenes/Chunk.tres")
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var map_size:int = 0
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# store terrain type (water, land, forest etc. for every map cell)
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var map_terrain_data:Array[Array] = [[]]
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var map_terrain_data:Array[PackedInt32Array] = [[]]
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# preprocess and store exact tile for every map cell to speed up setting tiles
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var map_tile_data:Array[Array] = [[]]
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@ -55,7 +55,7 @@ var map_tile_data:Array[Array] = [[]]
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# CAMERA SETTINGS #
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###################################
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var camera_marker
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var camera_marker:Sprite2D
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# GAME WINDOW DEFAULT SIZE
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const DEFAULT_X_RES:int = 1920
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@ -66,7 +66,7 @@ var CAMERA_ZOOM_LEVEL: float = 1.0
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var CAMERA_POSITION:Vector2i
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# camera movement settings
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const CAMERA_MIN_ZOOM_LEVEL: float = 0.5
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const CAMERA_MIN_ZOOM_LEVEL: float = 0.1
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const CAMERA_MAX_ZOOM_LEVEL: float = 2.0
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const CAMERA_ZOOM_FACTOR: float = 0.1
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const CAMERA_ZOOM_DURATION: float = 0.1
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