implement camera display marker to minimap

This commit is contained in:
Antti Hakkarainen 2023-02-15 17:04:06 +02:00
parent d0f0d8c009
commit e2fb7638c8
6 changed files with 96 additions and 47 deletions

View file

@ -6,7 +6,7 @@
[ext_resource type="PackedScene" uid="uid://2we3txfr812u" path="res://scenes/Camera_zoom_2d.tscn" id="4_rx82t"]
[ext_resource type="Script" path="res://scripts/EntityPlacer.gd" id="5_8jju5"]
[ext_resource type="Script" path="res://scripts/Minimap.gd" id="5_rg28x"]
[ext_resource type="Texture2D" uid="uid://cxn2fno1j7vf5" path="res://icon.svg" id="7_w68w7"]
[ext_resource type="Script" path="res://scenes/CameraMarker.gd" id="7_0s6ed"]
[node name="Main" type="Node2D"]
script = ExtResource("1_ysxum")
@ -123,7 +123,8 @@ script = ExtResource("5_rg28x")
[node name="CameraMarker" type="Sprite2D" parent="UILayer/Control/Minimap"]
z_index = 1
position = Vector2(-32, 0)
texture = ExtResource("7_w68w7")
centered = false
script = ExtResource("7_0s6ed")
[node name="MinimapSprite" type="Sprite2D" parent="UILayer/Control/Minimap"]
texture_repeat = 1
@ -133,6 +134,9 @@ centered = false
[connection signal="worldgen_ready" from="." to="ChunkHandler" method="_on_main_worldgen_ready"]
[connection signal="worldgen_ready" from="." to="CameraZoom2D" method="_on_main_worldgen_ready"]
[connection signal="worldgen_ready" from="." to="UILayer/Control/Minimap" method="_on_main_worldgen_ready"]
[connection signal="worldgen_ready" from="." to="UILayer/Control/Minimap/CameraMarker" method="_on_main_worldgen_ready"]
[connection signal="camera_rotation_changed" from="CameraZoom2D" to="UILayer/Control/Minimap/CameraMarker" method="_on_camera_zoom_2d_camera_rotation_changed"]
[connection signal="camera_zoom_changed" from="CameraZoom2D" to="UILayer/Control/Minimap/CameraMarker" method="_on_camera_zoom_2d_camera_zoom_changed"]
[connection signal="pressed" from="UILayer/Control/ConstructionPanel/button_residental" to="UILayer/Control" method="_on_button_residental_pressed"]
[connection signal="pressed" from="UILayer/Control/ConstructionPanel/button_commercial" to="UILayer/Control" method="_on_button_commercial_pressed"]
[connection signal="pressed" from="UILayer/Control/ConstructionPanel/button_industrial" to="UILayer/Control" method="_on_button_industrial_pressed"]