implement camera display marker to minimap

This commit is contained in:
Antti Hakkarainen 2023-02-15 17:04:06 +02:00
parent d0f0d8c009
commit e2fb7638c8
6 changed files with 96 additions and 47 deletions

View file

@ -93,7 +93,12 @@ func generate_biomes() -> void:
if noise_sample < 0.1:
Globals.map_terrain_data[y][x] = Globals.TILE_FOREST
# can add other tresholds here for other biomes
func generate_parcels() -> void:
# divide the land area Cadastres / Parcels
pass
func generate_world(filename) -> bool:
var image_size:Vector2i
@ -127,6 +132,8 @@ func generate_world(filename) -> bool:
end = Time.get_ticks_usec()
print("2/5: smooth water ", (end-start)/1000.0, "ms")
generate_parcels()
start = Time.get_ticks_usec()
generate_biomes()
end = Time.get_ticks_usec()
@ -135,7 +142,7 @@ func generate_world(filename) -> bool:
start = Time.get_ticks_usec()
smooth_land_features(Globals.TILE_FOREST) # smooth out forest
end = Time.get_ticks_usec()
print("4/5: smooth forest ", (end-start)/1000.0, "ms")
print("4/5: smooth forest ", (end-start)/1000.0, "ms")
start = Time.get_ticks_usec()
select_tilemap_tiles()