implement primitive parcel drawing

This commit is contained in:
Antti Hakkarainen 2023-02-17 22:52:42 +02:00
parent 0cf64a4bc9
commit e619b9a6df
8 changed files with 112 additions and 26 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://c5deq5s55q0ii"]
[gd_scene load_steps=15 format=3 uid="uid://c5deq5s55q0ii"]
[ext_resource type="Script" path="res://scripts/Main.gd" id="1_ysxum"]
[ext_resource type="Script" path="res://scripts/EventBus.gd" id="2_0j1ud"]
@ -13,6 +13,7 @@
[ext_resource type="Script" path="res://scripts/CameraMarker.gd" id="7_6krn1"]
[ext_resource type="Script" path="res://scripts/MapBackground.gd" id="8_ron2j"]
[ext_resource type="Script" path="res://scripts/UILayer.gd" id="9_ebec0"]
[ext_resource type="Script" path="res://scripts/InfoLayer.gd" id="14_hbedy"]
[node name="Main" type="Node"]
script = ExtResource("1_ysxum")
@ -45,6 +46,10 @@ script = ExtResource("8_ron2j")
[node name="MainMenu" parent="EventBus" instance=ExtResource("2_wfpe2")]
[node name="InfoLayer" type="Node2D" parent="EventBus"]
visible = false
script = ExtResource("14_hbedy")
[node name="UILayer" type="CanvasLayer" parent="EventBus"]
process_mode = 1
visible = false