implement primitive parcel drawing
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8 changed files with 112 additions and 26 deletions
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@ -41,6 +41,9 @@ func set_camera_position(pos: Vector2) -> void:
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func set_camera_limits() -> void:
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if Globals.map_size < Globals.MAP_MIN_WIDTH:
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push_error("Camera: implausible map size '" + str(Globals.map_size) + "' while setting camera limits:")
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# set camera bounds to map size, with chunk_in_px room to go over
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self.set_limit(SIDE_LEFT, -chunk_in_px.x)
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self.set_limit(SIDE_RIGHT, Globals.map_size*Globals.TILE_SIZE_X + chunk_in_px.x)
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