[gd_scene load_steps=3 format=3 uid="uid://bflqpejouge8r"] [sub_resource type="ImageTexture" id="ImageTexture_qii6u"] [sub_resource type="LabelSettings" id="LabelSettings_tb1vr"] font_size = 64 outline_size = 20 outline_color = Color(0, 0, 0, 1) [node name="MainMenu" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="MenuBackground" type="Sprite2D" parent="."] position = Vector2(-2, -3.99994) scale = Vector2(2566, 1448) texture = SubResource("ImageTexture_qii6u") flip_h = true [node name="MarginContainer" type="MarginContainer" parent="."] layout_mode = 0 offset_right = 2560.0 offset_bottom = 1440.0 [node name="MenuBar" type="VSplitContainer" parent="MarginContainer"] layout_mode = 2 size_flags_horizontal = 4 size_flags_vertical = 4 [node name="Menu_NewGame" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "New Game" label_settings = SubResource("LabelSettings_tb1vr") [node name="Menu_LoadGame" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "Load Game" label_settings = SubResource("LabelSettings_tb1vr") [node name="Menu_ResumeGame" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "Resume Game" label_settings = SubResource("LabelSettings_tb1vr") [node name="Menu_Options" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "Options" label_settings = SubResource("LabelSettings_tb1vr") [node name="Menu_Credits" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "Credits" label_settings = SubResource("LabelSettings_tb1vr") [node name="Menu_ExitGame" type="Label" parent="MarginContainer/MenuBar"] layout_mode = 2 text = "Exit Game" label_settings = SubResource("LabelSettings_tb1vr")