class_name InfoLayer extends Node2D # displays various info layers of the game # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. func _draw(): for y in 16: for x in 64: draw_rect(Rect2(x*16*16, y*64*16, 16*16, 64*16), Color8(200,25,25,220), false, 4.0) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta): self.position = Vector2(0,0)