citylimits-next/scenes/Main.tscn
Tony Bark 8693908fed Bumped to Godot 4.5
- Rebranded to CityLimits
- Expanded gitignore
2025-10-03 06:40:41 -04:00

206 lines
9.2 KiB
Text

[gd_scene load_steps=16 format=3 uid="uid://do3kv0qm74wqa"]
[ext_resource type="Script" uid="uid://b7udm6qovv5ym" path="res://source/Main.gd" id="1_vnd1v"]
[ext_resource type="Script" uid="uid://cdb02qebba4fb" path="res://source/EventBus.gd" id="2_qhcs8"]
[ext_resource type="PackedScene" uid="uid://eqxii3esb77q" path="res://scenes/MainMenu.tscn" id="2_wfpe2"]
[ext_resource type="Script" uid="uid://1w8y6n4k76ln" path="res://source/camera/Camera.gd" id="3_4khcd"]
[ext_resource type="Script" uid="uid://cv3p6k2ebio42" path="res://source/game/Game.gd" id="4_3cif6"]
[ext_resource type="Script" uid="uid://cyly3ql3unbru" path="res://source/game/Simulation.gd" id="5_hkn6c"]
[ext_resource type="Script" uid="uid://23hkg78sfb7e" path="res://source/game/ChunkHandler.gd" id="6_bwq3e"]
[ext_resource type="Script" uid="uid://b2e48shj2gmwn" path="res://source/game/MapBackground.gd" id="7_nh2ol"]
[ext_resource type="Script" uid="uid://c73bxyyrc3prm" path="res://source/infolayer/InfoLayer.gd" id="9_dg6uy"]
[ext_resource type="Script" uid="uid://bmajvgy2odb3r" path="res://source/uilayer/UILayer.gd" id="10_l2a8p"]
[ext_resource type="Script" uid="uid://biirg48fx34i2" path="res://source/uilayer/EntityPlacer.gd" id="11_gtqb3"]
[ext_resource type="Script" uid="uid://b8gaofww1h5gh" path="res://source/uilayer/UIControl.gd" id="12_3cfex"]
[ext_resource type="Script" uid="uid://cvunuwg4wv4jf" path="res://source/uilayer/Minimap.gd" id="13_80u53"]
[ext_resource type="Script" uid="uid://xm65qa5k26w8" path="res://source/uilayer/DebugInfo.gd" id="13_tfg54"]
[ext_resource type="Script" uid="uid://dj4y5lc6s5tc8" path="res://source/uilayer/CameraMarker.gd" id="14_rvt3n"]
[node name="Main" type="Node" groups=["camera_properties_listener"]]
script = ExtResource("1_vnd1v")
[node name="EventBus" type="Node" parent="."]
process_mode = 3
script = ExtResource("2_qhcs8")
[node name="Camera" type="Camera2D" parent="EventBus"]
process_mode = 1
position = Vector2(1280, 720)
ignore_rotation = false
script = ExtResource("3_4khcd")
[node name="Game" type="Node2D" parent="EventBus"]
process_mode = 1
visible = false
script = ExtResource("4_3cif6")
[node name="Simulation" type="Node" parent="EventBus/Game"]
script = ExtResource("5_hkn6c")
[node name="ChunkHandler" type="Node2D" parent="EventBus/Game"]
script = ExtResource("6_bwq3e")
[node name="MapBackground" type="Sprite2D" parent="EventBus/Game"]
z_index = -1
centered = false
script = ExtResource("7_nh2ol")
[node name="MainMenu" parent="EventBus" instance=ExtResource("2_wfpe2")]
[node name="InfoLayer" type="Node2D" parent="EventBus"]
visible = false
script = ExtResource("9_dg6uy")
[node name="UILayer" type="CanvasLayer" parent="EventBus"]
process_mode = 1
visible = false
script = ExtResource("10_l2a8p")
[node name="EntityPlacer" type="Control" parent="EventBus/UILayer"]
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("11_gtqb3")
[node name="UIControl" type="Control" parent="EventBus/UILayer" groups=["camera_properties_listener"]]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 1
script = ExtResource("12_3cfex")
metadata/_edit_use_anchors_ = true
[node name="ConstructionPanel" type="Panel" parent="EventBus/UILayer/UIControl"]
custom_minimum_size = Vector2(500, 100)
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -250.0
offset_right = 250.0
offset_bottom = 100.0
grow_horizontal = 2
[node name="button_residental" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_commercial" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_industrial" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_roads" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_demolish" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_services" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_social" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="button_infolayer_parcels" type="Button" parent="EventBus/UILayer/UIControl/ConstructionPanel"]
layout_mode = 0
offset_right = 8.0
offset_bottom = 8.0
[node name="InfoButtonPanel" type="GridContainer" parent="EventBus/UILayer/UIControl"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="DebugInfo" type="GridContainer" parent="EventBus/UILayer/UIControl"]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -264.0
offset_top = 24.0
offset_bottom = 424.0
grow_horizontal = 0
script = ExtResource("13_tfg54")
[node name="FPSLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="CamPosLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="CamRotationLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="CamZoomLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="ChunkLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="ChunkDelLabel" type="Label" parent="EventBus/UILayer/UIControl/DebugInfo"]
layout_mode = 2
[node name="Minimap" type="Panel" parent="EventBus/UILayer/UIControl"]
clip_contents = true
custom_minimum_size = Vector2(512, 512)
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -512.0
offset_top = -512.0
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 1
script = ExtResource("13_80u53")
[node name="CameraMarker" type="Sprite2D" parent="EventBus/UILayer/UIControl/Minimap" groups=["camera_properties_listener"]]
z_index = 10
position = Vector2(-32, 0)
centered = false
script = ExtResource("14_rvt3n")
[node name="MinimapSprite" type="Sprite2D" parent="EventBus/UILayer/UIControl/Minimap"]
texture_repeat = 1
centered = false
[connection signal="camera_pos_changed" from="EventBus/Camera" to="EventBus/UILayer/UIControl/DebugInfo" method="_on_camera_pos_changed"]
[connection signal="camera_rotation_changed" from="EventBus/Camera" to="EventBus" method="_on_camera_rotation_changed"]
[connection signal="camera_rotation_changed" from="EventBus/Camera" to="EventBus/UILayer/UIControl/DebugInfo" method="_on_camera_rotation_changed"]
[connection signal="camera_zoom_changed" from="EventBus/Camera" to="EventBus" method="_on_camera_zoom_changed"]
[connection signal="camera_zoom_changed" from="EventBus/Camera" to="EventBus/UILayer/UIControl/DebugInfo" method="_on_camera_zoom_changed"]
[connection signal="chunk_stats" from="EventBus/Game/ChunkHandler" to="EventBus/UILayer/UIControl/DebugInfo" method="_on_chunk_handler_chunk_stats"]
[connection signal="infolayer_button_pressed" from="EventBus/UILayer/UIControl" to="EventBus" method="_on_control_infolayer_button_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_residental" to="EventBus/UILayer/UIControl" method="_on_button_residental_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_commercial" to="EventBus/UILayer/UIControl" method="_on_button_commercial_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_industrial" to="EventBus/UILayer/UIControl" method="_on_button_industrial_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_roads" to="EventBus/UILayer/UIControl" method="_on_button_roads_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_demolish" to="EventBus/UILayer/UIControl" method="_on_button_demolish_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_services" to="EventBus/UILayer/UIControl" method="_on_button_services_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_social" to="EventBus/UILayer/UIControl" method="_on_button_social_pressed"]
[connection signal="pressed" from="EventBus/UILayer/UIControl/ConstructionPanel/button_infolayer_parcels" to="EventBus/UILayer/UIControl" method="_on_button_infolayer_parcels_pressed"]
[connection signal="mouse_entered" from="EventBus/UILayer/UIControl/Minimap" to="EventBus/UILayer/UIControl/Minimap" method="_on_mouse_entered"]
[connection signal="mouse_exited" from="EventBus/UILayer/UIControl/Minimap" to="EventBus/UILayer/UIControl/Minimap" method="_on_mouse_exited"]
[connection signal="set_camera_position" from="EventBus/UILayer/UIControl/Minimap" to="EventBus" method="_on_set_camera_position"]
[connection signal="set_map_background_texture" from="EventBus/UILayer/UIControl/Minimap" to="EventBus/Game" method="_on_minimap_set_map_background_texture"]