citylimits-next/scripts/MapBackground.gd
2023-02-16 20:30:43 +02:00

7 lines
208 B
GDScript

extends Sprite2D
# sets the minimap texture as map background to avoid jarring transitions
func _on_minimap_set_map_background_texture(sprite) -> void:
self.texture = sprite
self.scale = Vector2(16, 16)