citylimits-next/source/game/Simulation.gd
2023-02-18 10:45:19 +02:00

12 lines
260 B
GDScript

class_name Simulation
extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass