citylimits/scripts/advisor_window.gd

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GDScript3
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2021-05-18 04:10:16 -04:00
extends AcceptDialog
var dialogue_file
# "character" would be "name" but it's already used by the base class
var character
var rank
var avatar
var dialogue_keys = []
var dialogue_name = ""
var dialogue_text = ""
2021-05-18 04:10:16 -04:00
onready var avatar_texture = $Container/Advisor/Avatar
onready var rank_label = $Container/Advisor/RankLbl
onready var name_label = $Container/Advisor/NameLbl
onready var description_label = $Container/DescriptionLbl
enum JsonFile {
ANNOUNCEMENTS,
ANALYSIS
}
func _ready():
SimEvents.connect("advisor_message", self, "_advisor_dialogue")
SimEvents.connect("policy_analysis", self, "_analysis_dialouge")
func _init_advisor(file, advisor):
match advisor:
SimData.Advisors.CITY_PLANNER:
match file:
JsonFile.ANNOUNCEMENTS:
dialogue_file = "res://json/advisors/cityplanner.json"
JsonFile.ANALYSIS:
dialogue_file = "res://json/policies/cityplanner_analysis.json"
avatar_texture.texture = preload("res://assets/avatars/cindy.png")
name_label.text = "Cindy Diamond"
rank_label.text = "City Planner"
SimData.Advisors.FINANCIAL:
match file:
JsonFile.ANNOUNCEMENTS:
dialogue_file = "res://json/advisors/finacial.json"
JsonFile.ANALYSIS:
dialogue_file = "res://json/policies/finacial_analysis.json"
avatar_texture.texture = preload("res://assets/avatars/kit.png")
name_label.text = "Kit Welsh"
rank_label.text = "Financial Advisor"
SimData.Advisors.TRANSPORT:
match file:
JsonFile.ANNOUNCEMENTS:
dialogue_file = "res://json/advisors/transport.json"
JsonFile.ANALYSIS:
dialogue_file = "res://json/policies/transport_analysis.json"
avatar_texture.texture = preload("res://assets/avatars/zc.png")
name_label.text = "Zack Casey"
rank_label.text = "Transportation Advisor"
func _launch_advisor_window(key):
# _index_dialogue()
# var message: String = dialogue_keys[key].text
#
# if "[name]" in message:
# message = message.replace("[name]", SimData.mayor_name)
#
# if "[city]" in message:
# message = message.replace("[city]", SimData.city_name)
#
# description_label.text = message
# window_title = dialogue_keys[key].name
# show()
pass
func _advisor_dialogue(advisor, message):
_init_advisor(JsonFile.ANNOUNCEMENTS, advisor)
_launch_advisor_window(message)
func _analysis_dialouge(advisor, policy):
_init_advisor(JsonFile.ANALYSIS, advisor)
_launch_advisor_window(policy)
func _index_dialogue():
var dialogue = _load_dialogue()
dialogue_keys.clear()
for key in dialogue:
dialogue_keys.append(dialogue[key])
func _load_dialogue():
var file = File.new()
if file.file_exists(dialogue_file):
file.open(dialogue_file, file.READ)
var dialogue = parse_json(file.get_as_text())
return dialogue