Initial source commit

This commit is contained in:
Anthony Wilcox 2019-10-24 03:26:15 -04:00
commit 1e8296f285
105 changed files with 1915 additions and 0 deletions

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# Created by https://www.gitignore.io/api/linux,godot,macos,windows,notepadpp,visualstudiocode
# Edit at https://www.gitignore.io/?templates=linux,godot,macos,windows,notepadpp,visualstudiocode
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# Godot-specific ignores
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MIT License
Copyright (c) 2019 Anthony Wilcox
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# City Limits
A city building game based on Godot using the Micropolis assets (initially).
## Getting Started
### Prerequisites
- Godot Engine 3.1
## Authors
- **Anthony Wilcox** - _Initial work_ - [tonytins](https://github.com/tonytins)
See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
## To-do
With the exception of the world generator, this isn't any real order.
- [ ] Map generator
- [ ] Currency
- [ ] Mayor mode
- [ ] Placable non-tile items (e.g. police, zones, ect..)
- [ ] Placable tile items (e.g. roads, rail, ect...)
- [ ] Save & load maps
Note: this is subject to change in the future.
## License
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details

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# City Limits
A city building game based on Godot using the Micropolis assets (initially).
## Getting Started
### Prerequisites
- Godot Engine 3.1
## Authors
- **Anthony Wilcox** - _Initial work_ - [tonytins](https://github.com/tonytins)
See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
## To-do
With the exception of the world generator, this isn't any real order.
- [ ] Map generator
- [ ] Currency
- [ ] Mayor mode
- [ ] Placable non-tile items (e.g. police, zones, ect..)
- [ ] Placable tile items (e.g. roads, rail, ect...)
- [ ] Save & load maps
Note: this is subject to change in the future.
## License
This project is licensed under theMIT License - see the [LICENSE](LICENSE) file for details

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