New(ish) icon

- Reorganized project directories
This commit is contained in:
Anthony Foxclaw 2020-06-11 00:05:09 -04:00
parent 29c7fa4502
commit f5c7355d5a
111 changed files with 167 additions and 158 deletions

BIN
icon.png

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@ -16,12 +16,12 @@ _global_script_class_icons={
[application]
config/name="City Limits"
run/main_scene="res://src/titlescreen.tscn"
run/main_scene="res://scenes/titlescreen.tscn"
config/icon="res://icon.png"
[autoload]
CityData="*res://src/autoload/citydata.gd"
CityData="*res://scripts/autoload/citydata.gd"
[display]

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@ -1,7 +1,9 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://src/world.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/gui.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/world.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/gui.tscn" type="PackedScene" id=2]
[node name="Game" type="Node"]

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@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://src/gpanel.gd" type="Script" id=2]
[ext_resource path="res://scripts/gpanel.gd" type="Script" id=2]
[node name="GUI" type="Control"]
anchor_right = 1.0

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@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://src/newgame.gd" type="Script" id=1]
[ext_resource path="res://scripts/newgame.gd" type="Script" id=1]
[node name="SartMenu" type="Control"]
anchor_right = 1.0

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@ -1,8 +1,10 @@
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[ext_resource path="res://src/world.gd" type="Script" id=3]
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[ext_resource path="res://sprites/water.tres" type="TileSet" id=4]
[node name="World" type="Node"]
script = ExtResource( 3 )

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@ -4,4 +4,4 @@ func _on_CreateBtn_pressed():
var city_name = $CityNameEdit.text
CityData.city_name = city_name
get_tree().change_scene("res://src/game.tscn")
get_tree().change_scene("res://scenes/game.tscn")

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