# name: Build Godot Project # on: # push: # branches: [main, develop, "releases/**"] # pull_request: # branches: [main, develop, "releases/**"] # jobs: # Godot: # timeout-minutes: 15 # continue-on-error: true # runs-on: ubuntu-latest # strategy: # matrix: # platform: [linux, windows] # steps: # - uses: actions/checkout@v2 # with: # lfs: true # - name: Build # id: build # uses: manleydev/build-godot-action@v1.4.1 # with: # name: My Simulation # preset: ${{ matrix.platform }} # debugMode: "true"