extends Decorator class_name LimiterDecorator, "../../icons/limiter.svg" onready var cache_key = 'limiter_%s' % self.get_instance_id() export (float) var max_count = 0 func tick(actor, blackboard): var current_count = blackboard.get(cache_key) if current_count == null: current_count = 0 if current_count <= max_count: blackboard.set(cache_key, current_count + 1) return self.get_child(0).tick(actor, blackboard) else: return FAILED