[gd_scene load_steps=5 format=2] [ext_resource path="res://sprites/water.tres" type="TileSet" id=1] [ext_resource path="res://scripts/map_generator.gd" type="Script" id=2] [ext_resource path="res://sprites/terrian.tres" type="TileSet" id=4] [ext_resource path="res://scripts/camera_move.gd" type="Script" id=5] [node name="World" type="Node2D"] script = ExtResource( 2 ) __meta__ = { "_edit_lock_": true } [node name="Water" type="TileMap" parent="."] tile_set = ExtResource( 1 ) cell_size = Vector2( 16, 16 ) format = 1 [node name="Terrian" type="TileMap" parent="."] tile_set = ExtResource( 4 ) cell_size = Vector2( 16, 16 ) format = 1 [node name="Camera2D" type="Camera2D" parent="."] position = Vector2( 512, 304 ) current = true script = ExtResource( 5 )