extends Node # Hard-coded for now var city_name: String = "Furtropolis" var year: int = 1980 var prev_quarter: int var quarter: int = 1 var population: int = 0 var news_ticker: String var budget: int = 10000000 var prev_budget: int var power_grid: int var has_power: bool var res_tax: int var comm_tax: int var indust_tax: int var fire_tax: int var police_tax: int var power_tax: int enum GameSpeed {SLOW, MEDIUM, FAST} func starting_budget(lev: int): if lev == 1 or lev == 0: budget = 20000 elif lev == 2: budget = 10000 elif lev == 3: budget = 5000 else: budget = NAN