extends Control onready var debug_console = $Console onready var tax_window = $TaxWindow onready var advsior_meet_window = $AdvisorMeet func _ready(): SimEvents.emit_signal("city_planner", 0) func _process(delta): if Input.is_action_pressed("ui_cheats"): debug_console.show() func _on_TaxBtn_pressed(): tax_window.show() func _on_AdvsiorBtn_pressed(): advsior_meet_window.show()