[gd_scene load_steps=4 format=2] [ext_resource path="res://sprites/terrian.tres" type="TileSet" id=1] [ext_resource path="res://scripts/world.gd" type="Script" id=3] [ext_resource path="res://sprites/water.tres" type="TileSet" id=4] [node name="World" type="Node"] script = ExtResource( 3 ) [node name="Water" type="TileMap" parent="."] tile_set = ExtResource( 4 ) cell_size = Vector2( 16, 16 ) format = 1 [node name="Terrian" type="TileMap" parent="."] tile_set = ExtResource( 1 ) cell_size = Vector2( 16, 16 ) format = 1